10/1 patch is not a step forward for wvw

10/1 patch is not a step forward for wvw

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Posted by: insanemaniac.2456

insanemaniac.2456

-unlike the precedent set with kite fortunes and gauntlet tickets, players dont drop aether key pieces. (?)

-the new dailies are more far more time consuming than other dailies:
**capping 5 ruins takes like 15 minutes and you cant exactly work on other dailies at the same time… or in fact, do much of anything. resource nodes dont spawn on the cap points, cant work on gathering. only 1 cap point can get you daily kills, and there are only like 5 creature types in the area. the most comparable dailies are sentries and caravans — killing a caravan takes a fraction of the time and they usually come in pairs, and killing a sentry will also count for vets, kills, and caps 3x as fast as a point.

**2 wvw ranks is about twice as much work as any other older daily. its specifically comparable to leveler, which only needs 1 level. unless you wanna buy it, for 2-4 laurels… then its as trivial as 3 skill points.

-the ability to buy wvw ranks could have been so much more interesting. players are bitter about the laurel cost. spending badges is a correct step imo, but laurels? not so much.

for a patch that didnt really touch wvw, it sure couldve done less harm.

JQ: Rikkity
head here to discuss wvw without fear of infractions

(edited by insanemaniac.2456)

10/1 patch is not a step forward for wvw

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Posted by: TheAmpca.1753

TheAmpca.1753

-unlike the precedent set with kite fortunes and gauntlet tickets, players dont drop aether key pieces.

-the new dailies are more far more time consuming than other dailies:
**capping 5 ruins takes like 15 minutes and you cant exactly work on other dailies at the same time… or in fact, do much of anything. resource nodes dont spawn on the cap points, cant work on gathering. only 1 cap point can get you daily kills, and there are only like 5 creature types in the area. the most comparable dailies are sentries and caravans — killing a caravan takes a fraction of the time and they usually come in pairs, and killing a sentry will also count for vets, kills, and caps 3x as fast as a point.

**2 wvw ranks is about twice as much work as any other older daily. its specifically comparable to leveler, which only needs 1 level. unless you wanna buy it, for 2-4 laurels… then its as trivial as 3 skill points.

-the ability to buy wvw ranks could have been so much more interesting. players are bitter about the laurel cost. spending badges is a correct step imo, but laurels? not so much.

for a patch that didnt really touch wvw, it sure couldve done less harm.

They do actually drop key pieces, i have gotten quite a few.
Dailies take such negligible time both in and out of WvW.
I fail to see how them giving us more ways to get rewards is hurting WvW. Sure maybe the laurels aren’t really cost effective, but as a dedicated WvW player I will keep buying them since i have nothing better to do with my laurels.

10/1 patch is not a step forward for wvw

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Posted by: Sarrs.4831

Sarrs.4831

I fail to see how them giving us more ways to get rewards is hurting WvW. Sure maybe the laurels aren’t really cost effective, but as a dedicated WvW player I will keep buying them since i have nothing better to do with my laurels.

There are three dedicated WvW slots each day, and one of them is always Kill Invaders. Making them long objectives will push people trying to do their daily out of WvW, which is a bad thing.

IMHO, they should go ahead and implement a WvW daily category and have a bunch of them active each day. Give laurel/drop of liquid WXP/Mystic Coin/5s for completion.

Nalhadia – Kaineng

10/1 patch is not a step forward for wvw

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Posted by: insanemaniac.2456

insanemaniac.2456

i swear i have terrible luck for keys then >.>

i have at least 100 kills since the patch, and the only aether key pieces i got were from supply camp npcs.

JQ: Rikkity
head here to discuss wvw without fear of infractions

(edited by insanemaniac.2456)

10/1 patch is not a step forward for wvw

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Posted by: Keiel.7489

Keiel.7489

Seriously?

1. I don’t even bother opening my daily tab anymore, I just play the game and I get the chest in a timely manner. 1 hour most nights.

2. Yeah being able to buy ranks is great, I do think 2 laurels is a bit pricey, but then again, it’s really not a big problem. It just gives you another option if you had a bunch of Laurels and for some odd reason had no use for them to spend them.

I really don’t see how this patch did anything to harm WvW.

[DONE]

10/1 patch is not a step forward for wvw

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Posted by: insanemaniac.2456

insanemaniac.2456

seriously.

we dont need dailies that look overly cumbersome pushing people OUT of wvw…
and look you agree about buying ranks! the price is wrong!

JQ: Rikkity
head here to discuss wvw without fear of infractions

10/1 patch is not a step forward for wvw

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Posted by: torridstoic.7492

torridstoic.7492

Karma. The ONLY RESOURCE that wvw players are able to reliably generate is karma. Let the dedicated players purchase their ranks with it, since there is literally nothing else we can use it for. (temple armor and orrian boxes? really?) Spending badges on wxp would be better than laurels, but those badges are useful for siege and new gear sets. Let us use our karma!

This will never happen, though. The ability to purchase wvw ranks (and dem guard stacks) is supposed to get those 15k-achievement-point pve carebears into wvw, not to actually help the people who care about it.

At The Vanguard.
Golemhaven [Van] – mesmer | guardian