10/7 Update: Buff to guard spawn rate at keeps?
So anyone else observe this? I’m just wondering if we were terrible or if there were changes made. I’m not complaining, just curious.
During a night push, myself and about 5 other players were attempting to take a keep. 2 Guards spawned, then after we killed them, 2 more, and so on and so on. Then some 2 enemy players appeared and next thing we knew, there were like 5 or 6 veteran guards running around wrecking our faces with the two player characters helping them out…with more guards showing up every time we downed one.
Someone was saying that the guards usually didn’t spawn that fast and I posited it might be a “fix” for the nightcapping everyone is complaining about. You know, evening out the difficulty so people who play at night are presented more of a challenge if the other side doesn’t have as many people on the map.
I’m wondering if anyone else has noticed this.
The other idea I mentioned was that the keep had purchased additional guards or something.
So anyone else observe this? I’m just wondering if we were terrible or if there were changes made. I’m not complaining, just curious.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.