Proposed:
If a stacked server has 2x the points of any smaller server, the smaller server’s borders become unavailable to the larger server and the second and third place servers would become “allies” in EB. This would apply in the 8-10 hour window of prime time as defined by where the server is. All other times, the ratio would be lower such as 1.5×.
Definition of “allies in EB”:
By allies in EB ALL I would suggest is that the point total for anything not owned by the stacked server be counted towards BOTH other servers’ tallies. That way if they want to fight they certainly can (e.g. skirmish etc) and you have no problem coding something complex.
This would allow the two smaller servers to quickly rebuild and then attack the enemy’s borders which would always be open.
It is quite possible that while the two smaller servers are “allies in EB” that only one server’s borders would be closed to the stacked server (because only one server has been 2xed). And it is quite possible that one of the two smaller servers’ borders will still be open to the stacked server as THEY are not 2xed.
What this effectively does is throw the battle more into the hands of fighting on the stacked server’s battlefront until the fight becomes a bit more even. It allows the overwhelmed server/s to rebuild points in their homeland and forces more of the fight to EB or the enemy’s land and creates far more of a fight in EB which is good for the stacked server too. It also allows the two servers that are probably a bit more equal to fight each other (if they choose) because certainly THEY are not barred from each other’s borders.
(Will have to see if it plays better with the dominated server having their borders closed from both or just the stacked server).
Remember, it is very temporary. Once the dominant server is under the ratio, they can come back at the next point tick.
Solution has to be quick and dirty. This also prevents the coverage problem as a small team could go get points back
It is also fair to the dominant server as they still stay ahead and will have more intruders into their realm and EB.
The downside is that the population already that has queues will have longer queues because some maps will be temporarily down. Sounds like a great reason to transfer servers!!!!
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