30.04 wvw changes compilation and analyze

30.04 wvw changes compilation and analyze

in WvW

Posted by: dooh.1840

dooh.1840

first thing at all i’am expirienced commander and guild leader from tier 1 , lets see how this changes affects on us.

Increased arrow-cart damage:
Increased Fire damage by 80%.
Increased Fire Crippling Arrows damage by 17%.
Increased Fire Barbed Arrows damage by 60% and increased the Bleed duration to 15^^seconds.

-it mean every keep or tower with scouts inside – can’t be take with rams or golems.

Swirling Winds skill: No longer destroys unblockable missiles.

- this means your catapults and trebushed useless if defenders got their own counter trebuchet inside the keep , they always got high ground adventage (except bay , this keep have no high ground adventage)

so : rams , golems , catapults and trebuchet useless if defenders got scouts inside and corectly placed siege weapons. they able to defend keep in 5 poeople against 80 people.

The “under attack” notice at objectives now displays 30 seconds after it is first attacked. Does not affect waypoint usage.

- it means ninja attack more effective against keeps/tower where is no scouts.

in total : its pointless to play in prime time , becouse there is a lot of scouts and siege wepons inside enemy keeps , but much easy to capture objects in late night and early morning when enemies have not enought people to scout everything. This is exatly oppositely that we want for. You dont need to fight with players , now you need only capture objects while they sleeping and sit inside the keeps in your prime time.

gj arena ! wvw is doomed.

30.04 wvw changes compilation and analyze

in WvW

Posted by: Dayra.7405

Dayra.7405

Ceterum censeo SFR esse delendam!

30.04 wvw changes compilation and analyze

in WvW

Posted by: Colly.4073

Colly.4073

Anet is famous for making drastic changes without thinking about how it will affect the game overall.

30.04 wvw changes compilation and analyze

in WvW

Posted by: dooh.1840

dooh.1840

sorry apparently today I’m captain obvious. But looks like some one needs me xD

30.04 wvw changes compilation and analyze

in WvW

Posted by: dooh.1840

dooh.1840

WvW is doomed? I don’t think so for this very reason: It’s day 1. Drastic changes often result in drastic response. It’s common in almost… everything.

Back to GW2, it’s like the introduction of ascended. Day 1? Everyone threatened to quit. 5 months later? Hardly anyone talks about it, and guess what? The game didn’t die. People adjusted.

I think the exact same thing will happen to WvW. The new arrow carts resulted in a drastic change in routine to how players previously normally played WvW. Most players will not like that. I’d bet that a month later, the talk of OP arrow carts will be insignificant.

i remember why most of the players already stop playing gw2 because of the smaller things. With such huge changes there will be empty borders.

btw i think there was 2 many talks on the forum about blobs and skills delays. Probably its arena net solution : 5-10 people on each border in prime time can’t make blobs and skills delay xD

30.04 wvw changes compilation and analyze

in WvW

Posted by: dooh.1840

dooh.1840

WvW is doomed? I don’t think so for this very reason: It’s day 1. Drastic changes often result in drastic response. It’s common in almost… everything.

Back to GW2, it’s like the introduction of ascended. Day 1? Everyone threatened to quit. 5 months later? Hardly anyone talks about it, and guess what? The game didn’t die. People adjusted.

I think the exact same thing will happen to WvW. The new arrow carts resulted in a drastic change in routine to how players previously normally played WvW. Most players will not like that. I’d bet that a month later, the talk of OP arrow carts will be insignificant.

i remember why most of the players already stop playing gw2 because of the smaller things. With such huge changes there will be empty borders.

btw i think there was 2 many talks on the forum about blobs and skills delays. Probably its arena net solution : 5-10 people on each border in prime time can’t make blobs and skills delay xD

Nah, I really doubt that will be the case. Honestly, every single player who ever said GW2 was doomed was wrong to date. Perhaps it might change this time, but given the circumstances it’s extremely unlikely just like every other time. For one, there’s still queue times.

More so, nothing’s stopping non-defensive skirmishes. I’m still seeing frequent battles out in the open. Despite this, before I logged off I was in a WvW matchup defending an objective fortified with arrow carts. It got taken anyway, and yes the battle was long, but it was also more epic.

more epic what ? more epic fight with gates/walls ?
i have no idea how to make my guild keep playing on wvw and i’am not sure what i want to play such game. Its fun to fight with players but its kitten boring siege fortified keeps. Because of 2 last updates my server population on wvw decreased already in 6 times ! just think about in the last days of march we was have about 1-3 hours queue on every borderland in prime time. Now we got outmanned buff in prime time.
i’am not say gw2 is doomed , pve still not completely ruined somehow , but wvw is definitely doomed. There is no more good fights , no more fun – no reason to play for my guild.

30.04 wvw changes compilation and analyze

in WvW

Posted by: Xirin.8593

Xirin.8593

This thread is a shining example of how people are averse to change.

[AoN] All or Nothing

30.04 wvw changes compilation and analyze

in WvW

Posted by: blurps.2340

blurps.2340

PvDoors at night and bunkering during daytime was the most effective strategy even before the patch, see Vizunah Square and Jade Sea. This playstyle received a huge boost with these changes.

How on earth can you consider that a good thing ?

30.04 wvw changes compilation and analyze

in WvW

Posted by: Valik Shin.9027

Valik Shin.9027

Anymore I’m just waiting for the next game I have no hope for anet to give the more hardcore wvw players anything to really hold them

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend