7 Weeks of Reward - Living World vs Season 1

7 Weeks of Reward - Living World vs Season 1

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Posted by: Cruzyo.7304

Cruzyo.7304

Oct 18th – Start of WvW Season

Oct 15th – Blood and Madness
Reward:
1 Mini
1 Gift of Candy Corn (Candy Corn Harvesting node in home instance)
107 Achievement Points (max total)

Oc 29th – Tower of Nightmares (still ongoing)
Reward:
Krait Obelisk Shard (adds place of power to your home instance)
Scroll of Knowledge
76 Achievement Points (max total)

Nov 12th – The Nightmares Within (still ongoing)
Reward:
1 Mini
1 Skin
68 Achievement Points (max total)

Noc 26th – Fractured
Reward:
Hoard of Ascended Materials (Contains 1 Empyreal Star, 1 Dragonite Ingot, and 1 Bloodstone Brick)
68 Achievement Points (max total)

December 6th – End of WvW Season
Reward (4th Gold League):
1 Mini
some Greens
even less rare
7 Scroll of Knowledge
7 Tome of Knowledge
100 Empyreal Fragments
100 Dragonite Ore
405 Achievement Points (max total)
add a limited finisher for the 1st of each league if you wish

Total Living World:
2 Mini
1 Skin
1 Scroll of Knowledge
Refined Ascended Materials
permantent additions to homeinstance
319 Achievement Points (max total)

just thought i take a look and compare the rewards given out the last 7 weeks on the Living Story end.

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Posted by: Shonie.5297

Shonie.5297

Wvw’ers care about achievement points?
I should be getting those 10 AP’s for a million yak kills any day now…

~Tarnished Coast~

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Posted by: Cruzyo.7304

Cruzyo.7304

not really, but i figured as they were the main reason for the massive increase in queues during week 1 and 2 due the achievement hunters, i add them to the list

edit: i was totally aware before that the reward will be crap, i didnt play for the reward either, i play wvw cause its fun. I just thought to take a moment and compare the rewards of 7 weeks meta achievements.

I didnt even finish all the WvW ones, only those that i could get with regular gameplay (exception Jps and ruins). finsihed the meta in week 5

(edited by Cruzyo.7304)

7 Weeks of Reward - Living World vs Season 1

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Posted by: Yoji.1420

Yoji.1420

Seems fine, glad they didn’t go overboard on the rewards. The free levels for my alt were appreciated.

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Posted by: Supreme.4051

Supreme.4051

I think the problem is (for people that played for 7 weeks), that they expect to get reward for 7 weeks of active playing.

Instead, all the achievements needed could be achieved in 1 week of playing, therefore reward is equal to 1 week of playing WvW (although 1 hr of champ farming will still get you similar loot)

Would’ve been nice if rewards could be scaled somewhat more to the amount of contribution you provided for your server over the whole 7 weeks.

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Posted by: Aberrant.6749

Aberrant.6749

I think the problem is (for people that played for 7 weeks), that they expect to get reward for 7 weeks of active playing.

Instead, all the achievements needed could be achieved in 1 week of playing, therefore reward is equal to 1 week of playing WvW (although 1 hr of champ farming will still get you similar loot)

Would’ve been nice if rewards could be scaled somewhat more to the amount of contribution you provided for your server over the whole 7 weeks.

…and those PvE ones could all be done in a day each… if that…

+1 to rewards scaling for how much you did in WvW.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: Lord Kuru.3685

Lord Kuru.3685

people should have been suspicious when Anet held the contents of the meta chest secret. They don’t do it for PvE living world metas.

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Posted by: Treborlavok.3504

Treborlavok.3504

It wasn’t about the AP though. It was about putting forth 7 weeks of effort and time for your server to place as high as it can and get rewarded justly.
Yes the AP could’ve been completed in 1 week, maybe for someone who can spend several hours every single day in wvw. But for a casual player or someone who could be considered casual because of RL job/social life/family/school/etc, it took them between 3-7 weeks. That’s a long time and a lot of a casual players time for something attainable in 1 hour of play.(mini, finisher, tomes aside)

Sylvari Engi- Wait! Don’t leaf!
Asura Ele- Sir Im afraid youre short. Why is it always short jokes. No, youre short on the bill.

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Posted by: Avigrus.2871

Avigrus.2871

Someone mentioned in another thread – it should have liquid WXP, Badges, Blueprints and Laurels… maybe a cool ascended item as well.

The dragonite ore is actually not bad – i hate collecting that stuff.

80 Necro (5), 80 Guard (4), 80 Mesmer (3)
80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)

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Posted by: StarbornStriker.6493

StarbornStriker.6493

I, for one, think this thread is a good idea. I think it illustrates how rewards are regarded in PvE vs WvW and that, perhaps, the devs should pay a little more attention to how they reward dedicated WvW players.

I’ll admit, I don’t play WvW that often. When the season rewards were announced, I wanted the title and the Dolyak. For me, that meant learning to play WvW properly and dedicating a lot more time to it than I used to. For me, the title and the Dolyak mini were worth that. I expected the rest of the rewards in the chest to be meh.

Maybe there will be people who dislike me for admitting I came to WvW for the rewards. I can respect that. But whenever I was in WvW, I tried to do my best. I learned what the tactics were, what you’re supposed to do and what you’re not supposed to do. I did a lot of things I’d never done before (such as roaming with small groups to take camps and unguarded keeps) and I had a ton of fun doing that. I discovered that I actually really like WvW and while I don’t think I’ll do it every day, I think I’ll do it a lot more than I used to. And while I’m not the best at it, I think I know enough to contribute to the team while I’m in there. And I think those are all good things.

BUT, I don’t think WvW season 1 was designed for someone like me – and if it was I don’t think it should have been. WvW Season 1 should have been designed around the idea of rewarding dedicated WvW players for their work in the game. And that reward should have been equal to what I can earn in 7 weeks in PvE. The reward should have been on par with making regular WvW players care about the WvW league and doing well in it when the next go comes around. Aside from the title and the mini, which everyone knew they were going to get, I don’t see anything in this chest that stands out to a WvW player as different from anything they normally get spending an hour or two in WvW.

That’s where I think it fails. Did I expect any more than that? No. Not really. Does that make it okay? I guess that’s up to more dedicated WvW players to say.