Enough with all the fuzz on "XXX guild transferred over and now this tier is imbalanced now", instead, this thread is aimed to help and probably (?) opens up some different views for some WvWers that would like to still maintain their server’s activness and prevent more player loss.
So, ok, here’s the case, your server has lost a large (and probably server-impacting) guild. Now that you are losing like every day, what should you do to help out the server?
Step one - Quit WvW.
Yes, that’s right, quit, get the hell out of it. The more you fight in it, the more you’ll get frustrated, and the more rage you build on, it’ll either make you quit the game completly, or hop to another server just to escape from this pain.
That’s not how this thread is about, this is about on how to keep yourself in the server, while helping it.
Step two - Get a commander icon.
If you already have it, great, just go to next step, or else this is probably one of the hardest step to do if you do not have much friends/guildies, but once you have it, you can really start impacting the server.
Step three - Gotta catch ’em all.
Go venture into the realm of PvE. Yes, PvE. NOT dungeons. Do not underestimate PvE players, some can evolve into some seriously kitten good WvW players once they get the taste of blood.
Now, one might ask, how should one do it then?
Step four - Become a PvE commander.
Who said commander must be played in WvW?
A great commander will work anywhere. I’ll use me as an example. I love PvE, and I love mass players. I am one of those PvE commanders that hosts events for the WHOLE SERVER - Orr Map Tour, Temple Speed Chest, Partying, etc.
You need to keep the players in the server motivated, and wanting to play more. And by doing so will help you pump life into this server. Once you started doing this on a fairly frequent basis, not only this will spread your guild name among others (good for recruiting), but also build a sense of trust and obedience to your command. This is how a community is formed, and I found this very critical if you want to keep your server to feel alive.
Step Five - Portal and Karma Train!
Once population has settled, and you are able to start summoning people that will listen to you and follow you around, this is the time to start to go back to WvW. For starters, I’d summon a rather impressive size of zerg to wait at the spawn point in one of the three boarderlands. Have a mesmer (or group) go ahead to the JP while you organize the zerg. Don’t worry, usually on a map that’s fully taken, patrols are slack, it is very easy to sneak in a group of mesmers undetected.
Now, here comes the fun part, once the mesmers are in place (or almost), you can start lead your zerg and march them into the JP, remember to avoid all combat as possible, with the exception of taking down dolyaks, they are good karma anyways
Once everyone has arrived, do the portal, get the JP, take the chest, you know the drill. Remember, there will be a few PvE players in your group (after all, you summoned them from PvE realm), so they might not understand the whole thing, so you might also explain what’s about to happen on the way. Congrats, your group now has a serious amount of dangerous goods (aka blue prints)
With all those free sieges, go have fun taking down supply camp + either the garrison or bay, with tons of sieges, the opponent usually will not be able to react fast enough, just when you are about to take the keep, port back to the spawn point, and trigger the break out event. If you pull it right, you can get a break out + a keep without too much resistant. And that’s a big karma boost
Now that has been done, start draining supplies - put down more free sieges that you got from JP, and grind the badges over the enemy zerg that is now reacting until your zerg got overran - After all, let me remind you, this IS a losing battle. So do not morn if the keep/tower is lost, but instead, laugh at how much you accomplished with your group, even if it’s just a short-term victory, it is still indeed, fun.
Step Six - Swap location and repeat.
Once the zerg got over ran once, just map hop. Do the same thing on the other map, but keep in mind, this time, when you start attacking on their keep, the enemy WILL respond faster, so usually on the second run, I’d go for supply camps + towers, as it’s much easier to take down, and still yields good amount of Karma
Step Seven - Repeat Step three
Remember, just because you can summon once doesn’t mean you can ignore the PvE. You still need to keep the new blood flowing, get more and more to get exposed to WvW is the key to get people to experience and hopefully they’ll get addicted to WvW.
After all, using arrow carts wiping out the entire enemy zerg is always satisfying.
Hopefully this guide can shed some light to those server who claims to be "dying"
Chaster the Scarred – Leader of [SoS] Guilds
Server: Kaineng | Recruitment Status: Open