A group of 10ish thieves just killed me in WvW
I like your poetic style, but I’m completely confused as to why you think you should have won (or even escaped) a battle with 10 other players..?
Hyinna, Gunnars Hold
[Ub] – My Life for Alesia
Didn’t you know? This is the post release version of GW2 nicknamed Ironman.
I still think they should bring back the everyone is invisible update.
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”
You sure you weren’t up against 3 thieves using thieves guild?
You sure you weren’t up against 3 thieves using thieves guild?
lol
“I just got killed by 8 Mesmers!!”
When one of my friends roams in wvw with his thief playing buddy, they will look for loners and because the period of time between when they find targets of opportunity is so drawn out, they will pop their thieves guild. They have even used this to scare off people who saw all the red names and though a larger group was heading their way.
I don’t know if that is what happened here but I will take your word for it. I could see a roaming 10man thief group being ridiculously mobile and effective.
You were mistaken.. it wasn’t 10 thieves.. it was only one. Muhahahaha
Yeah i hate the fact i cant solo 1 vs 10 this game needs to be remade
can i have your stuff?
So 10 people kill you… and thieves are OP? k dude… good reasoning
Didn’t you know? Saying Thieves are OP and Nerf Thieves is at the core of everything.
Problem: Current WvW populations are badly skewed across servers.
Cause: Thieves are OP
Solution: Nerf Thieves
Problem: 100 Blades and Kill Shot insta-killing people.
Cause: Thieves are OP
Solution: Nerf Thieves
Problem: Die 1vZerg.
Cause: Thieves are OP
Solution: Nerf Thieves
This logic holds true in all cases. If there is a problem in game, any at all, the root cause is Thieves. For they are OP and should be Nerfed.