A humble question for ANet.

A humble question for ANet.

in WvW

Posted by: Haiku.2690

Haiku.2690

Q:

Alright, some players may have noticed that ELO determines your world’s color in WvW. The top seed is green, the middle is blue, and the bottom is red. In the borderlands, this isn’t a big deal…

However, in EBG, the three corners are quite different. Most people consent that green is the easiest to defend as it’s all very close together, where red and blue are much harder to defend due to how spread out some of their things are.

The only logical reason I could see for the more easily defensible corner being given to the top seed is in anticipation of the other two ganging up on them, but even then, it actually encourages the harder to defend corners attacking each other because they’re usually less organized than the top seed.

This isn’t a complaint about the corners being laid out differently from each other or anything. I’m just curious as to why the seeds are assigned in this way.

A humble question for ANet.

in WvW

Posted by: Grumpdogg.6910

Grumpdogg.6910

Red keep definitely has the topographic advantage. Blue keep is probably the least advantageous position. Red and Blue certainly get handicapped with Anz and Durios.

Then again, Arenanet’s philosophy is the help the winning team win more (re: Orb bonus etc), so I guess they figure the top seed should have a strategic advantage as well.

“I swung a sword, I swung a sword again, oh look I swung a sword again!”
- Colin Johanson while spamming key 1 in GW2

A humble question for ANet.

in WvW

Posted by: Haiku.2690

Haiku.2690

Yeah, snowball effect is definitely at play in a lot of areas. Perhaps it’s to get the stomping servers into higher tiers as quickly as possible? Hmm.

It’s true that red does have a really good corner for pressuring SM if they can hold onto it. Pangloss is also the easiest camp to defend, probably to make up for Speldan/Anzalia.

A humble question for ANet.

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Posted by: nubleh.5792

nubleh.5792

Red has a jumping puzzle near their spawn that leads up a very high cliff, from which you can treb mendon.

Blue has a jumping puzzle tower outside their keep from which they can catapult Quentin and (just barely) treb the southeast corner of Stonemist Castle’s outer wall.

A humble question for ANet.

in WvW

Posted by: Haiku.2690

Haiku.2690

Yup, I’m aware of both of those spots. Never said red & blue didn’t have their own advantages; they do.

Mm, but I digress, the point here was that green is the most defensible, and trying to make sense of why the top seed is green.