Dear ArenaNet,
I currently play on you Far Shiverpeaks server and spend most of my time in WvW. Now what I’m going to write is only from my experience of 8 months of playing WvW on EU servers.
Now from my PoV and many others your lack of interest into this game mode has almost come to a head, i.e simply stop playing your game.
Now I know many people have listed what is wrong with WvW before etc etc, but I going to list them again:
- Server lags, WvW servers have been lagging for an age now. How I see it is simply lower the player limit on a map? 50 vs 50 vs 50 seems from what I’ve seen playing the game is what the servers can handle before the servers seem to get overloaded.
- Population imbalance, now I can only speak for EU servers here, but we’ve simply got guilds and masses of people transferring to other servers just to 1. Look for more diverse fights and 2. To actually sort this population imbalance out because people have become fed up with your lack of interest and commitment to sorting your own problem out.
A solution I see to this problem is to make transferring free for 1 month/30days. Completely scrap BL maps, and create a 1 new map (on top of the HoT map) but keep the tactical(ness) i.e terrain playing a factor whether that be siege placement or for that BIG push that the Borderland maps offers.
A quick round up of things: 3 maps:
Eternal Battlegrounds
New map
HoT map
Max 150 players playing on a server at one time or what ArenaNet truly feel that would prevent server imbalance and what it can handle without unplayable lag.
Imagine all 20 odd servers competing for 1st in the server rankings?
- Siege, now I’ve got no problem with people jumping on siege to defend or attack a enemy structure. What I find ridiculous is the amount of siege you can place in e.g 1200 range. Now I’ve done zero research at all only from what I’ve seen from playing the game, but the amount of Arrow Carts you can fit into 900 range is unreal.
I’d suggest e.g: say every 2000 range you can place 5 pieces of siege equipment, something along those lines.
- Stability, This is the blood of the zerg/blob. Without this what happens? You die, simple. Now your preview video shows max 10-15 people running around like headless chickens. This simply is not the case in WvW, this is what I mean by ArenaNet being out of touch with this game mode.
I’m not going to say the new stability is awful because its not been played enough with the determine that. But what I would say is don’t most people want to fight against a 60+ blob with 20-25 and actually win due to your individual and collective skill?
Please just keep this in mind ArenaNet.
- PPK, why hasn’t Point Per Kill come into effect permanently yet? That was the only successful addition to WvW I’ve seen in all of the my playing time. You get to punish an unorganised server/opposition right where it SHOULD hurt! And that is in the overall score.
Overall this post about what I feel would improve WvW of course and that for is promoting fights whether that be inside an enemy keep or not which we know at the moment actually hinders your server/score more often than not.
Why can’t ArenaNet just put a poll up asking whether or not people enjoy WvW or not? Then ask what they enjoy and look to get out of it?
I know that if any of my customers had an issue with anything I’d at least try to find out the issue at very least.
Yours sincerely,
Chris.