NomNomNomNomNom
Resident Zerg Idiot
Isle of Janthir
Resident Zerg Idiot
Isle of Janthir
In other words, Instead of saying “an increase in damage on _” please can we get traits to say "an _% increase in damage, or a _ increase in range, or from 3000 to 3350, or whatever…can we please get a slightly more quantified way of putting info on the wvw exp trait thingies plz?
It’s nice that we got a one-time reset in points, but we weren’t planning on it, and aren’t planning on getting another one, and these things don’t come easy for your average part-time player. And a lot of these higher-up cart traits like aoe radius on carts, etc, are a long way of for 90%+ of the playerbase, still, so resources for them are thin, and at times, held close to people’s chest (guild-only forums, etc perhaps).
So please, anet…let us know what we’re investing dozens, hundreds of points in for those bigger skills down the road…a lot of times we’ll not be interested in the middle skills like “condition damage on carts” but we’ll get it anyway ‘cause we want a bigger AoE radius on carts…but we’d love to know ahead of time…“is it worth it or should I work on something else right now?”
Thanks Anet.
(And yes I totally think aoe radius increase on carts kicks ass)
AC info:
Basic range 2500, traited AC mastery 1 = 2800
Basic radius 360, traited AC mastery 4= 540
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