ANet fix your MU matching system

ANet fix your MU matching system

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Posted by: Sin.4130

Sin.4130

Gandara [8 EU] for months must face overstacked server [SFR, 3 EU], which bearly lost to insane night forces of Baruch Bay [1 EU] in last MU.

Is this kind of autobalance to put constantly Gandara vs overstacked SFR????

(edited by Sin.4130)

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Posted by: joneirikb.7506

joneirikb.7506

It is Glicko Randomizer. You’re within the Glicko range for randomization, that is all there is to it. Besides you’re actually leading over SFR right now. And I’ve seen even wackier match-up’s on the EU side than that.

Servers 2-9 are within 100 glicko points of each others. and 2-14 is within 140 glicko points (which I believe is still within extreme glicko rng range for match-up’s).

Just be glad you’re not in NA, where you’re almost tier locked. Some servers fought against the same servers for months, and in some extreme cases for years.

Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”

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Posted by: Dawdler.8521

Dawdler.8521

Poor Gankdara, glicko is a kitten.

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Posted by: Sin.4130

Sin.4130

It is Glicko Randomizer. You’re within the Glicko range for randomization, that is all there is to it. Besides you’re actually leading over SFR right now. And I’ve seen even wackier match-up’s on the EU side than that.

Servers 2-9 are within 100 glicko points of each others. and 2-14 is within 140 glicko points (which I believe is still within extreme glicko rng range for match-up’s).

Just be glad you’re not in NA, where you’re almost tier locked. Some servers fought against the same servers for months, and in some extreme cases for years.

Just strange that system matching Gandara with SFR for last many weeks, when there are many servers in [EU] higher ranked than Gandara and much closer to SFR in rank, so something is broken here for sure. Last 6 of 8 MUs was Gandara vs SFR + random national server – no place for randomisation here. Must be somthing more than glicko.

(edited by Sin.4130)

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Posted by: joneirikb.7506

joneirikb.7506

Nope there isn’t. It is entirely random, based on the Glicko limits.

It is the very same system NA Tier1 servers used to manipulate in order to lock them selves out of facing tier 2 servers.

If you really don’t want to meet SFR, you have to create a distance in Glicko, if you want to remove any possibility of meeting them at all, you probably have to create about 150 difference in glicko.

The EU top 12 or so servers are just amazingly close in Glicko, and will match up with each others back and forth, sometimes that means meeting the same server a few times in a row, that is just how Random works (as opposed to Average).

My own server have a pretty crazy relation ship with the RNGlicko, and we keep getting dumped up and down in "unlikely" matches. That is just how it is, they have a computer just adding RNG numbers and just auto bunching up servers that way. There really isn’t anything more to it.

Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”

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Posted by: Sin.4130

Sin.4130

There is no problem with meeting SFR, problem is that it happened 6 out of 8 possibile times. Can u call it random roll?

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Posted by: joneirikb.7506

joneirikb.7506

Yes.

Random means random. Not Average or Likely etc. on a 1-10 there is as much a chance to roll 1-1-1-1-1 as there is to roll 4-4-4-4-4 or 1-2-3-4-5 etc. It happens. Just because you have a higher % chance to roll someone else doesn’t mean you’ll roll it.

Seen several servers keep getting stuck with other servers when NA actually had flow between some tiers as well. DH and NSP had a love/hate relationship for quite a while.

Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”

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Posted by: Chiccotot.7296

Chiccotot.7296

just be thankful you didnt suffer 2 months of crap match ups like what happened to Isle of Janthir when it was t3 last august/september.

Basically then, there were 4 servers with tier2 population/points and each week, one of these four will drop down to tier3 messing everyone else.

it was the beginning of IoJ Exodus 2, and we havent gotten back up again, ever since.

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Posted by: joneirikb.7506

joneirikb.7506

Different situations. In the Tier3 case in NA, it was because of 4 servers with similar high glicko (population, whatever, in effect glicko), competing over the 3 spots in Tier2. The leftover got tossed down to Tier 3, with the 2 servers stuck there. Until they tanked enough to get away.

EU has 12 servers or so that keep jumping around all over tier 1-4, it isn’t unlikely for rank 8-10 etc to be matched up against rank 1 or 2. He is somewhat accusing another server of Stalking them through the match-up’s

Edit: The Tier3 problem showcases the biggest problem with 3 server matches. Unless you have 3 servers that match each others in the same tier, it can quickly becomes a very negative experience. Example right now CD is dropping tiers, and is likely dumping down to T6 in next week or two. This will create an open slot in T5, where one of the T6 servers will be bumped up, not because we got enough glicko to match the other T5 servers, but because we have to be shoe horned in somewhere to fill out T5.

Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”

(edited by joneirikb.7506)

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Posted by: Sin.4130

Sin.4130

just be thankful you didnt suffer 2 months of crap match ups like what happened to Isle of Janthir when it was t3 last august/september.

Basically then, there were 4 servers with tier2 population/points and each week, one of these four will drop down to tier3 messing everyone else.

it was the beginning of IoJ Exodus 2, and we havent gotten back up again, ever since.

I feel sorry for Isle of Janthir community, another example how bad this system is. It should protect “unlucky” server from this kind of situation. Why it constantly keeps matching vs overstacked servers some unlucky ones is beyond my mind

(edited by Sin.4130)

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Posted by: Jana.6831

Jana.6831

just be thankful you didnt suffer 2 months of crap match ups like what happened to Isle of Janthir when it was t3 last august/september.

Basically then, there were 4 servers with tier2 population/points and each week, one of these four will drop down to tier3 messing everyone else.

it was the beginning of IoJ Exodus 2, and we havent gotten back up again, ever since.

I feel sorry for Isle of Janthir community, another example how bad this system is. It should protect “unlucky” server from this kind of situation. Why it constantly keeps matching vs overstacked servers some unlucky ones is beyond my mind

The problems on NA are completely different from those EU has got.
I think it’s great that we have weird and unpredicted matchups (on EU) – I fought CD and YB for 3 months straight when I started with wvw.
But, people on NA want to have a 24/7 coverage which will never work out, so they think everything that hasn’t got coverage in all time zones is crap, so they move up, ‘cause more people = better, right? That led to a massive imbalance (plus tier locking) and that led to stale matchups or really bad suprises if a random matchup comes up. If you hadn’t locked tiers, wouldn’t chase the 24/7 coverage etc. the differences between the servers wouldn’t be as bad as they are.

Edit: Grammar

(edited by Jana.6831)

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Posted by: joneirikb.7506

joneirikb.7506

just be thankful you didnt suffer 2 months of crap match ups like what happened to Isle of Janthir when it was t3 last august/september.

Basically then, there were 4 servers with tier2 population/points and each week, one of these four will drop down to tier3 messing everyone else.

it was the beginning of IoJ Exodus 2, and we havent gotten back up again, ever since.

I feel sorry for Isle of Janthir community, another example how bad this system is. It should protect “unlucky” server from this kind of situation. Why it constantly keeps matching vs overstacked servers some unlucky ones is beyond my mind

The only way to do this would be that ANet manually adjusted or changed the match-ups. And that opens another can of worms, just imagine how many are going to rage every time they get a match-up they don’t like.

RNG is the lesser evil.

Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”

ANet fix your MU matching system

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Posted by: Sin.4130

Sin.4130

You can put some limits for unbalance MU sets to rise rotation there. That’s what happened in NA would kill any server stacked with overstacked one for months.

Gandara [8 EU] can fight back SFR [3 EU] but it is unpleasant for long distance

(edited by Sin.4130)

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Posted by: TorquedSoul.8097

TorquedSoul.8097

Until the population balance problem is resolved there is no point in them messing with the matchmaking ratings. Its pretty much a waste of time.

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Posted by: Dawdler.8521

Dawdler.8521

There is no problem with meeting SFR, problem is that it happened 6 out of 8 possibile times. Can u call it random roll?

Yes.

A while ago FSP had a matchup that was like 0.1% chance to happen.

It happened.