chopping wood one day, dropped a piece,
all I could say was, “…fell…foot…”
(edited by Fellfoot.8156)
I’m aware that the way server populations for WvW were changed, but now I’m wondering after that first round of server population changes took place… what will the next round look like? How often does this calculate? Could someone link me the post/info, if there is any, where I can get a better understanding of it? Wouldn’t the list of server populations also be a good indicator of the current status of WvW? If WvW is on life support then there should be more population declines for the servers below t4? Or am I mistaken?
(edited by Fellfoot.8156)
Anet probably close the server to say “you see, lot of people are playing, plenty server are full, our game work fine”.
But the truth is that a lot of closed server have no one ingame… I didn’t see more than 5 to 10 man queue on 1 map at prime time… If we can have 5 people during the day on the BL it’s awesome…. This is really not a full server…
Anet try to spread the population, to avoid to close half of the server and recognize that WvW is loosing majority of the players… But at then end you could have save the top server, but they will just kill all of them…
Just look at that : http://dl.cafe-philo.net/map.png
My server, Piken is green…. Did you call that a full server ? There is close to no one to play the game…
(edited by Sich.7103)
Yes, it would be an excellent indication, except Anet has zero transparency and do not disclose population cap modifications or WvW changes. Thats why servers suddenly go full and Anet can say “look at all these players coming back for HoT, full servers are more popular than ever!”. In reality, they just lowered the cap.
Not looking for speculation. I’m mainly just curious how long this new server population WvW count will take to have a decent trend line. I’ve seen in another thread that someone was wanting to transfer to a t1 server that ended up full after being open for a few days. Therefore, it must be some kind of rolling average. (Ha! Now I’m guessing.) Of course we’ll never know. That’s their territory, but it’d be nice if we knew more about how it works now. I’ll go out on a limb: I wouldn’t be surprised if whatever calculation or tracking they’re doing is actually being used to monitor WvW population 24/7 for each server so they can get real data related to imbalances, ebbs and flows of what really goes on over the course of a 168hr matchup.
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