Fojja – Vyxxi – Nymmra – Mymmra – Champion of Dwayna .. and more
Highly Over Powered Explorers [HOPE] – Desolation EU
I see all these threads where people complain about falling victim to yet another item that someone purchased from a merchant and is using it in WvW. And then ANet comes along with the ever-present desire to take the fun out of WvW and denies their use (and for good measure they slap on a hefty cooldown so it’s no fun for PvE anymore either).
Now I understand that some of these items were pretty overpowered, but others were simply fun. Most of these items have already been disabled, but there are still some items ‘at large’ because ANet did not flip the switch on all of them in one go. This case-by-case approach isn’t working out; especially since the Wiki has a pretty comprehensive list of all PvE consumables and environmental weapons/bundles. All they have to do is go down the list.
http://wiki.guildwars2.com/wiki/Category:Environmental_weapons
But that’s not what this topic is about! It’s about adding WvW-specific versions of bundles to WvW in order to create a more dynamic and fun environment!
So after removing every consumable/bundle (except Oil//Crystal/Stone/Food and non-combat items like fireworks and transformations) ANet should implement WvW-specific consumables and bundles instead (kinda like improvised weapons).
That way ANet can keep an eye on them so that balance is preserved and people participating in WvW can purchase these items (for Badges); adding to the creation a fun and dynamic environment.
Some examples might include:
^_^
So instead of all these ‘Nerf this ANet, we don’t want to have fun’ threads (which eventually results in ‘Give us stuff ANet, your game is boring’ threads), I figured it was time to make a ‘Give us stuff ANet, we want to have fun’ thread instead.
This is in fact an excellent idea, but I really doubt the uninspired devs of Anet have the imagination to pull anything even nearly as interesting as this. Instead, chances are they’ll just add a couple of progress bars that the barely sentient can then fill.
Seriously look at wvw. The maps for example (a whopping two of them!) are static, symmetric, quite small, and just plain empty. They do have some good ideas such as the tribal factions and a few “secret” routes, but that’s about it.
Compared to what the world pvp of other mmos can offer, wvw is currently seriously lacking and feels like a demo.
Your idea could bring some live to this game, and thus, it’s probably not going to happen.
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