Add a "weight" trap
I suggested this when traps were announced, noone noticed.
Why not make a area trap that sets off when 50+ run trough and applies a new condition that is similar to cripple, but cant be cleansed off.
EDIT: Oh right, because it would hurt the zerging.
A pitfall trap would be entertaining
A pitfall trap would be entertaining
Insta-killing large groups of people that run over it? That would be amazing.
A pitfall trap would be entertaining
Insta-killing large groups of people that run over it? That would be amazing.
https://forum-en.gw2archive.eu/forum/wuv/wuv/Traps-Get-More-Out-of-WvW/page/3#post1980307
A pitfall trap would be entertaining
Insta-killing large groups of people that run over it? That would be amazing.
Meteornado? what?
I like this. +1
yeah we need more trap areas for our keeps. atm with the current masteries its wayyyyyyyy to easy to zerg a keep withing a minute.
i’d say make it more like eb jp traps, where u can even cage people in and they have to bash their way ou, also the trap sounds pretty amazing. 60+ would sure have a bad time with this one.
the keeps need an overall make over. thy need to be more complex with more narrow passages. example:
in eb langor a giant zerg got the backwall down. now the whole zerg had to walk along the cliff to get to that wall. i was 1 person noticing the advantage and used my pull. boom 5 insta dead.i necro with fear would have caused even more damage. so yeah it is possible to defend, but the current towers and keeps are too easy to cap.
make capping an epic event, nit a 1min zergfest or golem zerg party.
[AVTR]
Isle of Kickaspenwood
We need Moats! With alligators! Hungry alligators! Oh and a drawbridge of course. Those sharks in Bay just cannot cut the mustard.