Adding Incentives/Reward Tracks for WvW

Adding Incentives/Reward Tracks for WvW

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Posted by: Nightshade.2570

Nightshade.2570

This is a constructive feedback post on the issue of Incentives in WvW. I know that WvW is a difficult subject to address when it comes to adding the appropriate amount of reward for it. Giving out rewards for simple things like defense can be tricky in the fact that you can just walk through a keep and be counted in the defense of it.

The Reward Track idea has been proposed before by others and myself in the past, but I would like to go into detail with how it could work:

To Balance, these reward tracks you can:
A. Remove any monetary rewards for completing an event in wvw and give Karma and XP only.
B. Make the progression of these reward tracks slower then PvP since you can constantly attempt some of the items for them, so that it equals out to the amount of time it takes to complete a series of PvP tracks. I realize there are other rewards in WvW unlike in PvP where your only reward is the track your on. However, to balance that it would make sense to complete a reward track to take more time and have less rewards then PvP.
C. Or instead of B, Make it a week long track and Set it so you pick one track per week that resets at reset.
D. Remove the *reset chests for first, second and third place winners and introduce this instead.
E. OR Reward tracks could even be progressive as your rank increases.

Types of reward tracks you could have:

Seasonal: This reward track is only available during WvW seasons and involves things like PPK, Boss kills in keeps and towers, Doing the event in the middle of the map. They could have a specialized armor or reward of that sort for them

Holiday A reward track that gives out the same holiday rewards currently in PvP and PVE.

Defense reward track: This could always be available and involve, using defense mechanisms at camps and towers, escorting and defending yaks, Using a piece of siege when a tower or keep is under attack (this could be a certain number of times not every time you do it like, five times to be adjusted as needed). Defending a lord. (can not be gained on enemy borderlands, just EB and your own borderland)

Offense reward track: Hitting gates or walls with golems or rams, using the new shield generators, Doing the event in the center of the map.Taking enemy camps, Killing enemy dolyaks ect… (can not be gained on your own borderlands?)

Event reward track Events that the team develops could be made to incentivize players to participate by offering special reward tracks for either specific or time alotment of gameplay.

An Exceptional reward track: Covers all these aspects takes twice as long as the others and involves an exceptional weapon skin or items needed for legendary creation.

This puts the rewards in the hands of the player, as well as allows you to pop an event with a special reward track making events more likeable. This is also a chance to normalize rewards, across, wvw, pve, and pvp.

(edited by Nightshade.2570)

Adding Incentives/Reward Tracks for WvW

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Posted by: Odokuro.5049

Odokuro.5049

Incentives/Rewards are already in WvW.

Rank up Chests.
Perks to invest Rank Points into.
Experience/Gold/Karma for completing events such as Capturing a Point/Tower/Keep.
Loot Bags.
Beating someone in combat.
Coming in first at the end of the week.
Ect.

If you want Reward Tracks, stick to sPvP.

The Self-Proclaimed Pervy Sage of Yaks Bend.
https://www.twitch.tv/amazinphelix

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Posted by: Otaur.9268

Otaur.9268

Incentives/Rewards are already in WvW.

Rank up Chests.
Perks to invest Rank Points into.
Experience/Gold/Karma for completing events such as Capturing a Point/Tower/Keep.
Loot Bags.
Beating someone in combat.
Coming in first at the end of the week.
Ect.

If you want Reward Tracks, stick to sPvP.

The point is, sPvP has way better rewards, requires 0 gold to play in, and 0 time leveling / gearing…

Blackfang’s Demon Alliance [BfDA]

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Posted by: Ultimaistanza.4793

Ultimaistanza.4793

Incentives/Rewards are already in WvW.

Rank up Chests.
Perks to invest Rank Points into.
Experience/Gold/Karma for completing events such as Capturing a Point/Tower/Keep.
Loot Bags.
Beating someone in combat.
Coming in first at the end of the week.
Ect.

If you want Reward Tracks, stick to sPvP.

The point is, sPvP has way better rewards, requires 0 gold to play in, and 0 time leveling / gearing…

Not to mention reward tracks have been actively updated while, after the first year, WvW has mostly only seen a decline in rewards. (The removal of WvW map completion & it’s map rewards, the removal of bags in OS, the implementation of no bags from recently killed players, and so on.)

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Posted by: morrolan.9608

morrolan.9608

Incentives/Rewards are already in WvW.

Rank up Chests.
Perks to invest Rank Points into.
Experience/Gold/Karma for completing events such as Capturing a Point/Tower/Keep.
Loot Bags.
Beating someone in combat.
Coming in first at the end of the week.
Ect.

If you want Reward Tracks, stick to sPvP.

The point is, sPvP has way better rewards, requires 0 gold to play in, and 0 time leveling / gearing…

When you put it like that its kitten ing. I know I make a lot more from pvping than from WvW.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Korentin.3957

Korentin.3957

I just got into doing some pvp and was quite astonished by the difference in rewards from wvw and like Otaur mentions the gear you get isn’t even needed in pvp but would be great to have in wvw.

Really hope Anet can shine some light on why this is and put out some updates to make them more on par.

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Posted by: TheGrimm.5624

TheGrimm.5624

I am still holding onto hope that we will be seeing a version of reward tracks with WvW like there are in sPvP. This would allow ANet to provide WvWers with the new currencies and access to some of the existing tracks if they do not sPvP. I do both but I know others that prefer one game mode over the other and this would give them more options. +1 here.

GW/PoTBS/WAR/Rift/WAR/GW2/CU

De Mortuis Nil Nisi Bonum.

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Posted by: kroter.1326

kroter.1326

Some whining from a relatively new player here.

You get the best exo gear (salvageable, can be put in MF) in a gamemode where you don’t need any gear. You get dungeon tokens and charges and tomes and much more. You get it all even for losing. I know people who play PvP exclusively and they just have no use for all this loot, they don’t know what to do with it. And it’s hugely advertised by PvP weekend buffs.
Played PvP for a weekend, got lots and lots of exos I don’t need, threw them all in MF – got a precursor.

But… You get crap, crap and more crap in a gamemode where you actually need the best gear possible. And if you want to command you need gold for sieges. Gear that you can get for WvW badges is also requires gold. And it’s non-salvageable. And can’t be put in MF. Meaning when (if) you get to ascended by playing WvW you would have to just throw away your old gear and pricey runes in it.
Played WvW for 270 ranks and the most valuable thing was a BL key. Got myself a mini skritt from it.

What I want to say is… I like skritts.

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Posted by: Nightshade.2570

Nightshade.2570

Some whining from a relatively new player here.

You get the best exo gear (salvageable, can be put in MF) in a gamemode where you don’t need any gear. You get dungeon tokens and charges and tomes and much more. You get it all even for losing. I know people who play PvP exclusively and they just have no use for all this loot, they don’t know what to do with it. And it’s hugely advertised by PvP weekend buffs.
Played PvP for a weekend, got lots and lots of exos I don’t need, threw them all in MF – got a precursor.

But… You get crap, crap and more crap in a gamemode where you actually need the best gear possible. And if you want to command you need gold for sieges. Gear that you can get for WvW badges is also requires gold. And it’s non-salvageable. And can’t be put in MF. Meaning when (if) you get to ascended by playing WvW you would have to just throw away your old gear and pricey runes in it.
Played WvW for 270 ranks and the most valuable thing was a BL key. Got myself a mini skritt from it.

What I want to say is… I like skritts.

I like Bats.

In any case I understand what your saying and I really hope they can build a more stable reward system for everyone that plays WvW not just those that PVD or field fight.

I want the new players to come and stay so we get some new blood into WvW. So it can be the dynamic battle that I know it can be.

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Posted by: styx.7294

styx.7294

Some whining from a relatively new player here.

You get the best exo gear (salvageable, can be put in MF) in a gamemode where you don’t need any gear. You get dungeon tokens and charges and tomes and much more. You get it all even for losing. I know people who play PvP exclusively and they just have no use for all this loot, they don’t know what to do with it. And it’s hugely advertised by PvP weekend buffs.
Played PvP for a weekend, got lots and lots of exos I don’t need, threw them all in MF – got a precursor.

But… You get crap, crap and more crap in a gamemode where you actually need the best gear possible. And if you want to command you need gold for sieges. Gear that you can get for WvW badges is also requires gold. And it’s non-salvageable. And can’t be put in MF. Meaning when (if) you get to ascended by playing WvW you would have to just throw away your old gear and pricey runes in it.
Played WvW for 270 ranks and the most valuable thing was a BL key. Got myself a mini skritt from it.

What I want to say is… I like skritts.

It’d make me flip a table if I hadn’t been flipping tables over it for years now.

Gate of Madness

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Posted by: styx.7294

styx.7294

Some whining from a relatively new player here.

You get the best exo gear (salvageable, can be put in MF) in a gamemode where you don’t need any gear. You get dungeon tokens and charges and tomes and much more. You get it all even for losing. I know people who play PvP exclusively and they just have no use for all this loot, they don’t know what to do with it. And it’s hugely advertised by PvP weekend buffs.
Played PvP for a weekend, got lots and lots of exos I don’t need, threw them all in MF – got a precursor.

But… You get crap, crap and more crap in a gamemode where you actually need the best gear possible. And if you want to command you need gold for sieges. Gear that you can get for WvW badges is also requires gold. And it’s non-salvageable. And can’t be put in MF. Meaning when (if) you get to ascended by playing WvW you would have to just throw away your old gear and pricey runes in it.
Played WvW for 270 ranks and the most valuable thing was a BL key. Got myself a mini skritt from it.

What I want to say is… I like skritts.

I like Bats.

In any case I understand what your saying and I really hope they can build a more stable reward system for everyone that plays WvW not just those that PVD or field fight.

I want the new players to come and stay so we get some new blood into WvW. So it can be the dynamic battle that I know it can be.

The last bit is the thing. The game is constantly pulling you out of WvW. You want titles? Get out of WvW. You want fancy gear? Get out of WvW. You want gold? Get out of WvW. You want legendary weapons? Get out of WvW. You want legendary armour coming? Get out of WvW. You want a new character? Get out of WvW. You wanna switch builds? Get out of WvW. You want to get some consumables to play WvW? Get out of WvW!

This is something that’s really evident when you’re a WvW guild on a small server trying to recruit new blood.

Gate of Madness

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Posted by: ArchonWing.9480

ArchonWing.9480

It’s almost like WvW isn’t Gw2 and is some kind of mini-game.

Well, that should change I think.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: styx.7294

styx.7294

It’s almost like WvW isn’t Gw2 and is some kind of mini-game.

Well, that should change I think.

Even the worlds we fight for don’t exist outside of WvW. Man, does WvW even exist?

Am tripping here, man!

Gate of Madness

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Posted by: kdaddy.5431

kdaddy.5431

It’s almost like WvW isn’t Gw2 and is some kind of mini-game.

Well, that should change I think.

Even the worlds we fight for don’t exist outside of WvW. Man, does WvW even exist?

Am tripping here, man!

Thats actually really funny, alot of my friends came from PvP/WvW before the mega server. I would see alot of people from crystal desert in the PvP room and 1 day we see each other fighting for the same side in WvW. There was a bond there and eventually many of us joined the same guild or all of us are in many guilds with one another.

None of that is here anymore, also many of them have 1,000 rank points in WvW and have nothing left to do in there. Many of us also take the time to upgrade everything and we have spent alot of gold in WvW and WvW seems to be missing alot now from a reward and team aspect.

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Posted by: Wetpaw.3487

Wetpaw.3487

WvW is currently unique to GW2, a driving force to why I bought this game in the first place back at release. Sure DAOC (old), SWTOR Ilum (failed), ESO rvr (meh), and upcoming mmo CU (not even in beta yet) have tried, or trying to accomplish this game mode, but GW2 imo still carries the trophy.

For that reason I’m baffled as to why WvW always takes the back seat when it comes to rewards? Unfortunately for me I find ‘esport" spvp/arena pvp garbage (not due to the devs working on this content) in mmo’s, even more unfortunate Anet continues to coddle that game mode.

Reward tracks would be great addition to WvW.

JQ Druid

(edited by Wetpaw.3487)

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Posted by: Nightshade.2570

Nightshade.2570

Since I play both WvW and PvP pretty equally these days ( I used to do nothing but WvW) I have seen the vast differences in the fighting and behaviour in each. As a guild leader I understand the different needs that each game mode involves.

Coordination between a team of five and a team of 30 are both challenging but uniquely different.

What draws people into WvW is the unique ability of this game mode to feel free. One of the things I noted in PvP is that it was a much more controlled regulated area, where you are locked into a certain thing for a certain amount of time.

While, WvW you are free as you are in PvE to move across the map at your own pace and leisure, with people or without. Your choices in WvW are more numerous and can be either greatly impactful or have no impact. Your coordination and behaviour must be spot on when fighting large scale battles.

While in PvP the fights come fast and furious fulfilling a need in some for constant combat at a regular pace with set and clear goals.

WvW’s biggest draw for me are the sparks of randomness, when unbelievably large grand scale fights unfold, my favorite saying, Three way in Bay is so very true of what draws those who love the feel of it in.

However, aside from the fighting and unlike PvP, there is no set marker that addresses the hole that non fighting but contributive WvWers find in their bags each night. There are nights that are so difficult and frustrating on smaller servers when matched with a larger one that you are asking yourself.. why do I do this.

Its all for the moments but at the same time I do not feel it wrong to ask, for a strong basis of reward granting that identifys that some people work hard, they take bloodlust, speed around dolyaks and generally love the open world feel of WvW. I do not wish to lose these people or the new players who look at thier packs baffled by the amount of work with little return.

I enjoy both game modes, there are advantages to both. However I wont pretend that all is equal between them. And perhaps it never will be, but we can seek to improve that.

I know that WvW has the potential to take this game to even higher levels, that there are very skilled people within the WvW community who constantly impress and amaze me.
I can tell you right now if there was a zombie apocalypse, I want that blue tag in front of me… I want these people beside me

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Posted by: styx.7294

styx.7294

WvW for most romantic Guild Wars 2 mode. Listening to stories about why people WvW really pulls on the heartstrings.

Gate of Madness

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Posted by: RlyOsim.2497

RlyOsim.2497

WvW = Soon Wars 2

The Ghost of Christmas Past

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Posted by: Nightshade.2570

Nightshade.2570

WvW for most romantic Guild Wars 2 mode. Listening to stories about why people WvW really pulls on the heartstrings.

I am glad my Zombie apocalypse story grabbed you… Heartwarming, touching…

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Posted by: Random.4691

Random.4691

I don’t think we need reward tracks, decent loot would go a long way though.

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Posted by: Manvaeris.9857

Manvaeris.9857

Some whining from a relatively new player here.

You get the best exo gear (salvageable, can be put in MF) in a gamemode where you don’t need any gear. You get dungeon tokens and charges and tomes and much more. You get it all even for losing. I know people who play PvP exclusively and they just have no use for all this loot, they don’t know what to do with it. And it’s hugely advertised by PvP weekend buffs.
Played PvP for a weekend, got lots and lots of exos I don’t need, threw them all in MF – got a precursor.

But… You get crap, crap and more crap in a gamemode where you actually need the best gear possible. And if you want to command you need gold for sieges. Gear that you can get for WvW badges is also requires gold. And it’s non-salvageable. And can’t be put in MF. Meaning when (if) you get to ascended by playing WvW you would have to just throw away your old gear and pricey runes in it.
Played WvW for 270 ranks and the most valuable thing was a BL key. Got myself a mini skritt from it.

What I want to say is… I like skritts.

I like Bats.

In any case I understand what your saying and I really hope they can build a more stable reward system for everyone that plays WvW not just those that PVD or field fight.

I want the new players to come and stay so we get some new blood into WvW. So it can be the dynamic battle that I know it can be.

The last bit is the thing. The game is constantly pulling you out of WvW. You want titles? Get out of WvW. You want fancy gear? Get out of WvW. You want gold? Get out of WvW. You want legendary weapons? Get out of WvW. You want legendary armour coming? Get out of WvW. You want a new character? Get out of WvW. You wanna switch builds? Get out of WvW. You want to get some consumables to play WvW? Get out of WvW!

This is something that’s really evident when you’re a WvW guild on a small server trying to recruit new blood.

You said very good and true things in this thread, thank you for doing so.
I really hope they will do something about it.

Elementalist of [Salt] – Kodash