This is a constructive feedback post on the issue of Incentives in WvW. I know that WvW is a difficult subject to address when it comes to adding the appropriate amount of reward for it. Giving out rewards for simple things like defense can be tricky in the fact that you can just walk through a keep and be counted in the defense of it.
The Reward Track idea has been proposed before by others and myself in the past, but I would like to go into detail with how it could work:
To Balance, these reward tracks you can:
A. Remove any monetary rewards for completing an event in wvw and give Karma and XP only.
B. Make the progression of these reward tracks slower then PvP since you can constantly attempt some of the items for them, so that it equals out to the amount of time it takes to complete a series of PvP tracks. I realize there are other rewards in WvW unlike in PvP where your only reward is the track your on. However, to balance that it would make sense to complete a reward track to take more time and have less rewards then PvP.
C. Or instead of B, Make it a week long track and Set it so you pick one track per week that resets at reset.
D. Remove the *reset chests for first, second and third place winners and introduce this instead.
E. OR Reward tracks could even be progressive as your rank increases.
Types of reward tracks you could have:
Seasonal: This reward track is only available during WvW seasons and involves things like PPK, Boss kills in keeps and towers, Doing the event in the middle of the map. They could have a specialized armor or reward of that sort for them
Holiday A reward track that gives out the same holiday rewards currently in PvP and PVE.
Defense reward track: This could always be available and involve, using defense mechanisms at camps and towers, escorting and defending yaks, Using a piece of siege when a tower or keep is under attack (this could be a certain number of times not every time you do it like, five times to be adjusted as needed). Defending a lord. (can not be gained on enemy borderlands, just EB and your own borderland)
Offense reward track: Hitting gates or walls with golems or rams, using the new shield generators, Doing the event in the center of the map.Taking enemy camps, Killing enemy dolyaks ect… (can not be gained on your own borderlands?)
Event reward track Events that the team develops could be made to incentivize players to participate by offering special reward tracks for either specific or time alotment of gameplay.
An Exceptional reward track: Covers all these aspects takes twice as long as the others and involves an exceptional weapon skin or items needed for legendary creation.
This puts the rewards in the hands of the player, as well as allows you to pop an event with a special reward track making events more likeable. This is also a chance to normalize rewards, across, wvw, pve, and pvp.
(edited by Nightshade.2570)
