Q:
Alpine Borderlands Questions
The “alpine borderlands” (wait who ever called them that?!?) has needed a tune up since EoTM.
I hope they remove the crappy bloodlust and reinstate the orbs you where supposed to escort from north camp to bay (cant remember if it was hills too). The concept of their mechanic – a “world event” in WvW – was much more fun, well except Anet totally kittened it up and failed to fix it, so they just removed all traces of it after a year or so of promises to reimplement it.
the orb was overpowered but yea, instead of nerfing them, they remove it completely
Henge of Denravi Server
www.gw2time.com
The “alpine borderlands” (wait who ever called them that?!?) has needed a tune up since EoTM.
I hope they remove the crappy bloodlust and reinstate the orbs you where supposed to escort from north camp to bay (cant remember if it was hills too). The concept of their mechanic – a “world event” in WvW – was much more fun, well except Anet totally kittened it up and failed to fix it, so they just removed all traces of it after a year or so of promises to reimplement it.
the only reason i said “alpine borderland” was because that’s what it was called in what i quoted.
i am of the mind that there should be some events that happen that are player based. No NPCs but an event kicks off randomly and players have to get to them. Fights ensue etc. Whoever wins gets a bonus, but they have to defend that bonus by some means. That way it isn’t just this passive, get this bonus and then go about your merry business.