An Interesting Idea

An Interesting Idea

in WvW

Posted by: Recreant.8035

Recreant.8035

actually this might be a terrible idea but bear with me.

why not eliminate the countdown to the tick and have it that you only gain points upon capturing an objective (obviously points would be adjusted in said case). I know this sounds off the wall and people will say it will just lead to keeps and towers being flipped back and forth but I think it might lead to a more defensive approach as you constantly defending the objective will constantly deny the opposing team points.

In addition to this, every player who kills another player will contribute 1 point to their score (and players are only worth 1 point, so even if a zerg kills 1 guy only 1 point is contributed to the score). I think this will turn sieging a keep or tower into a cost/benefit scenario. do we try and take the keep for the points or will too many players die and give more points to the enemy making the siege actually not beneficial to the team.

also keep the blood lust buff in but eliminate the stats and have it contribute on the points on stomp so when killing a player you can get a total of 3 points on stomp or 1 point from just dpsing them down. I think this could add to a lot of open field battles and having them actively contribute to the score.

Obviously this might contribute a whole lot of new problems, but I thought it was just an interesting idea.

thoughts?

tl;dr ehh.

An Interesting Idea

in WvW

Posted by: Ostra.3927

Ostra.3927

keep in mind. If you are defending an objective to deny them points… you are also denying yourself points at the same time.

So the only ones that would defend… would be ones that had enough to still take.

Coverage,zerging and stacking still the best way to go in this situation.

Please get your priorities straight Anet.
Stat increase = gear grind.
Gear grind = no money from me ever again.

An Interesting Idea

in WvW

Posted by: Recreant.8035

Recreant.8035

well by defending you would be accumulating points by killing the attackers. so it could possibly help the lower coverage teams as they could rack up points by defending really well and the attacking team wouldn’t be gaining anything except for their kills or if they finally take the objective. but alas it was just a thought.