An end to server loyalties and just play

An end to server loyalties and just play

in WvW

Posted by: Zera Allimatti.2541

Zera Allimatti.2541

I’m not sure if this has been brought up before. Frankly, I’m not going to dig through the refuse that is the forums to see if there is another thread on this already, because man there are a lot of cringe-inducing threads here.

Anyway, what if regular W3 (that’s WvWvW, wuvwuv, world versus world, realm vs realm, rvr, whatever you want to call it) functioned a little more like EotM does as far as matching goes?

What if instead of being tied to your specific server name, players from 1/3 of the servers will be on green, 1/3 of the servers on blue, and the remaining 1/3 on red. This selection of servers to colors would rotate every week, and once a month the servers that get grouped together in colors would rotate each month so that the same servers are not always paired into the same color cycling group. This could all occur regardless of outcome, so no one is stuck on the same color for weeks/months at a time (and possibly help people with world completion). There would be no more [insert server name] invaders, only red/blue/green invaders. Guild names/tags could still be visible for variety, if you want.

Basically, each week when you go into W3, regardless of what server you play on, you are on either red, green, or blue team. At the end of the week you will be one of the other two colors no matter what, and on the third week you will be the third color. Rinse and repeat, forever until GW2 servers are shut down.

Maybe something like this could end the mad rush for everyone to try to be a tier 1 server and not worry that their server is a low population server. Perhaps then people would stop complaining that the game is ‘dead’ or ‘dying’ because they are on a low population server or one that doesn’t care about W3. The megaservers have definitely helped the general PvE zones feel more populated, which is fantastic, but W3 might benefit from something similar. People should be able to just log in and play some W3 and get put in to their respective colors and just enjoy playing and still get their rewards, all without having to worry about the low population of their server.

The seasonal rewards are already tied to the achievements that people complete, regardless of whether or not their server wins matches, so there is no harm to the seasonal rewards, and it will only get better with the changes coming in September.

Some things I’ve considered:

  • Some people have this thing called ‘server pride’, but from a gameplay perspective it really is detrimental to the overall game. Low population servers get the shaft because of it in some cases. Server pride seems to have become “get on as high tier of a server that you can so W3 has more than 10 people on at one time”.
  • I realize that this would put a hamper on people’s ‘bragging rights’ that they are on the ‘best server’, but at the end of the day, you don’t really get ANY sort of monetary reward for winning first place in this week’s match. The passive W3 server wide bonuses (such as the crafting/gathering bonuses) are really all there is as far as a ‘reward’ goes, and you really don’t notice it much because it is still at the mercy of this game’s brutal RNG. Aside from that, being on a tier 1 server doesn’t really do anything for you.
  • I’m aware that many of you W3 players have grown accustomed to follow a select few commanders exclusively because reasons, but that exclusivity is also somewhat detrimental. Now that more and more players have commander tags (myself included because I’m not about to pay triple later), this gives EVERYONE a chance to be ‘special’. EVERYONE will get a chance to learn to ‘command’. EVERYONE will be able to contribute just the same, and with that, W3 will become more than just a massive zerg train where everyone follows just one commander, when instead there should be multiple squads throughout the map, each helping to take different objectives.

Anyway, what do you all think about this? Does this sound like an okay idea? What are some other improvements that could be made from an idea like this?

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: vespers.1759

vespers.1759

No I like losing by 200,000 points in WvW too much… Oh no wait that’s not right…

Although this will never happen, I like the idea. A complete mixup could do wonders for balance. Regular WvW is a joke right now and even EoTM has balance issues when two of the top tier servers get put on one team and dominate it. Really getting a mix of players from all the servers onto all the teams is the only way to balance it.

Of course there are no systems in place to help groups get into the same team and having memebers of the same guild on different teams this would effectively destroy guild grouping for WvW.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: Seera.5916

Seera.5916

No I like losing by 200,000 points in WvW too much… Oh no wait that’s not right…

Although this will never happen, I like the idea. A complete mixup could do wonders for balance. Regular WvW is a joke right now and even EoTM has balance issues when two of the top tier servers get put on one team and dominate it. Really getting a mix of players from all the servers onto all the teams is the only way to balance it.

Of course there are no systems in place to help groups get into the same team and having memebers of the same guild on different teams this would effectively destroy guild grouping for WvW.

Or really ramp up the claims of match fixing during tournaments. Red Team Guild B, had their Blue Team faction waste supply.

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Posted by: killcannon.2576

killcannon.2576

First off……..Congrats on insulting the forum community in the first paragraph of your post as I’m sure this will foster a greater degree of respect for your topic of choice among what you describe as “refuse”.

Second….. WvW forums.

Esports yay!

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Posted by: vespers.1759

vespers.1759

No I like losing by 200,000 points in WvW too much… Oh no wait that’s not right…

Although this will never happen, I like the idea. A complete mixup could do wonders for balance. Regular WvW is a joke right now and even EoTM has balance issues when two of the top tier servers get put on one team and dominate it. Really getting a mix of players from all the servers onto all the teams is the only way to balance it.

Of course there are no systems in place to help groups get into the same team and having memebers of the same guild on different teams this would effectively destroy guild grouping for WvW.

Or really ramp up the claims of match fixing during tournaments. Red Team Guild B, had their Blue Team faction waste supply.

Yup. There’s not really any perfect system unfortunately.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

Hey hey, look at that, it got moved automatically. Yeah my bad I meant to post it in the W3 forums.

Yes, Vespers, there is no perfect system, but the current system has lots of room for improvement. Maybe, hopefully, ArenaNet will look into something like this. I think it would be great if ‘server pride’ took a backseat to more enjoyable game play.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: Nokaru.7831

Nokaru.7831

Frankly, I’m not going to dig through the refuse that is the forums to see if there is another thread on this already, because man there are a lot of cringe-inducing threads here.

[…]

Anyway, what do you all think about this? Does this sound like an okay idea? What are some other improvements that could be made from an idea like this?

Frankly, I’m not going to dig through the refuse that is this post to see if there is anything of value in it, because man there are a lot of cringe-inducing ideas in here.

I’ll still reply though.

Anyway, what if regular W3 (that’s WvWvW, wuvwuv, world versus world, realm vs realm, rvr, whatever you want to call it) functioned a little more like EotM does as far as matching goes?

Have you actually done Edge of the Mists? It falls under almost universal disdain for anyone who actually enjoyed the typical WvW gameplay. The only players who seem to enjoy it are those that like karma training and grinding ranks.

(edited by Nokaru.7831)

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Posted by: Leaa.2943

Leaa.2943

You already seen what will happen by looking at EotM. Karma train were noone will care about keeping anything and not even taking down cattas/rams that enemies left, so you can cap and recap fast. People pressing 111111111111 getting 500 badges for capping a worm??

Server pride IS wvw, and i really hope a-net won’t destroy wvw by making the mistake they did with EotM. Because it is nothing what they said it would be, just pure mindless farming and karma train. No brain, no nothing but mashing the number 1 key and get loot and run when enemies comes.

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Posted by: Deli.1302

Deli.1302

You have absolutely no idea what server pride is.
Just because your server was horrible enough that things went south and you lost your loyalty to it, doesn’t mean there aren’t servers out there with tight-knit, healthy communities that want to keep things the way they are.

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Posted by: MightyMicah.7451

MightyMicah.7451

It would be great idea if two things could be maintained:
1. Guilds could run with each other
2. There is a reason for your color to win each week

This is that new sound. Ya’ll ain’t ready.

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Posted by: goldenwing.8473

goldenwing.8473

I’m not sure if this has been brought up before. Frankly, I’m not going to dig through the refuse that is the forums to see if there is another thread on this already, because man there are a lot of cringe-inducing threads here.
…/snip

I’m sure I’ve responded to this before. Frankly, I’m not going to dig through all of my posting history to find the numerous responses I’ve left on other threads already, because man, the response I would leave would be objectively noteworthy.

Bottom line: take away server loyalty and you take away my reason for playing this game at all.

BG: 52 alts, 29 lvl 80’s. They all look good, so I am done with the game: Oct 2014

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Posted by: elkirin.8534

elkirin.8534

The OP most likely means well but posting their own personal opinion regarding “server pride” and outright stating that having it is detrimental to the game, is unlikely to get any real debate. It was worded accidentally or not as a slap in the face to many.

I am happy for people to move servers if it helps them enjoy the game. I am happy to stay on the server I am on. I would likely even play on if a system similar to that proposed by the OP was forced upon us by Anet.

I would try to give it a go before deciding . good luck all

Dubain – Sea of Whoever we are Linked to now

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Posted by: bewhatever.2390

bewhatever.2390

Perhaps the problem is that there is little or no server loyalty (ie it’s too easy to move a WvWvW toon between servers).

It’s predictable that a bunch of people will try to pile onto the winning servers given the current system.

DAoC, for all its imperfections, at least forced you to reroll if you were switching realms (the effect of switching servers here), and back when I played took months to get a toon to endgame, and years to get to a decent RR. That was the disincentive to reroll.

The problem with persistent world games is that once the game is handed to customers, those who don’t like how the game is will leave. If the devs then change the world, the people who don’t like the new way will join those who didn’t like the old way as ex customers. I saw RIFT thrash to the point where it seemed like nearly everyone left, for this reason. So I think these games, at least in the hands of sane business people, are a case of “the hand once having writ, moves on…” (meaning past decisions like this one are not revisited by developers who wish to retain any customers at all).

Hence, despite the weaknesses of the current system, I do not concur with OP.

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

Bottom line: take away server loyalty and you take away my reason for playing this game at all.

Then maybe, just maybe, this game isn’t for you. The game has a lot more to offer than just W3.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: nirvana.8245

nirvana.8245

I used to be pretty hardcore when it came to server pride. In season 1 I hardly had any sleep for the entire season and often spent upwards of 8 hours a day scouting. And then theres all the upgrades and repairs and organizational tasks that nobody wants to do and the hundreds in gold and siege you donate to commanders. At the end of the day, its just not worth. Guild pride is, but investing in server pride is setting yourself up for problems.

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Posted by: Sinbold.8723

Sinbold.8723

I play WvW on a lower tier server, and before I get to the meat of your suggestion I would like to address something about your perception.

“At the end of the week you will be one of the other two colors no matter what, and on the third week you will be the third color. Rinse and repeat, forever until GW2 servers are shut down.” If you had read through these forums, you’d have seen people trying to get map completion and complaining they were the same color 3 or more weeks in a row. You may consider it nitpicking, but your statement here is untrue.

“W3 will become more than just a massive zerg train where everyone follows just one commander, …” My server, once as low as you could go in the tiers, has recently moved up in tiers. What you say here seems to be true of the servers my server has been matched against in the higher tiers more often, most likely because higher population on the server means a higher number of WvW players on the server.

“… when instead there should be multiple squads throughout the map, each helping to take different objectives.” This is primarily what I experienced during my time in WvW when we were in the lowest ranks, when I cut my teeth in WvW. Season 2 of WvW brought me in for the achievements, and I found I really enjoyed it. This, to me as a player, is where the real challenge is in this game. It has every element of the game encompassed from PvP to PvE. After megaserver hit and the challenge of a world event on a low population server was gone (The Shatterer with 6 people, pre-Teq update Teq with 5, soloing Golem MarkII, Claw of Jormag with 10-16, and yes I have screenshots), WvW still gave a challenge (as long as there was no 100 man zerg ktraining, but that was nonexistent at the lower tiers). It’s still done, but the small havoc squads can be responded to a lot faster on a higher population WvW server.

Seasonal rewards and achievement awards are 2 different things. Winners of the seasonal contest get currency they can trade for Mystforged and Hero weapon skins, and other goodies. The meta achievement reward is (was) a group of achievement chests.

You do bring up some things I agree with. This especially: “The passive W3 server wide bonuses (such as the crafting/gathering bonuses) are really all there is as far as a ‘reward’ goes, and you really don’t notice it much because it is still at the mercy of this game’s brutal RNG.” Very true of weekly matches.

Its the server pride thing, though, that has to stay, cuz…reasons. And the tiers, because that’s tied to server pride. So rather than dismiss your idea outright, I’ll give it my take. So here goes….

Take the WvW population as a whole. What’s the population of the top single servers? What’s the population of the lowest servers? Rather than combine JUST the lowest population servers, as someone has suggested in another post, combine the populations by server until there are X number of WvW teams with equal populations. Do the lowest 3 population servers equal one tier one server in size? Fine. Combine them. But here’s where my idea takes a turn: Redesign EBG, and, brace yourselves ‘cause here it comes, ADD ANOTHER COLOR OR TWO TO EBG. Heck, maybe more than 2. Each color still has its own borderlands, but now there are up to seven, that’s 7, borderlands. The top tier servers, with their WvW populations, are Red, Orange, Yellow borderlands. Maybe a tier 2 server is big enough, so they’re Green bl. Or the maps are large enough so the top 4 populations are 2 WvW teams. Blue, Indigo, and Violet borderlands are populated with the rest of the servers teamed up with equal WvW populations. To keep a sense of server pride, a sub-score is kept within each color showing the number of points your server has contributed to the overall score. This could also do away with EotM and the Queensdale-like toxic atmosphere that can exist there, or just have that map be another borderlands map. Since This idea would make the server populations of WvW players larger, each map would be able to accommodate more players and eliminate the need for EotM, which was player ques for WvW. If there’s a technical reason the map populations cannot be made larger, hey, no problem! We’ve got SEVEN WvW maps and EBG now. If your havoc group can’t get into EBG, you can always give the Blue home borderlands some grief. And to make map completion a tiny bit easier, each week your server/team DOES switch colors for your home borderland and starting keep in EBG. So it would take seven weeks to do a full borderland rotation, or however many colors are added. Low population server players complaining about the difficulty of map completion now just have to have a little patience, rather than a lot of patience and larger group.

Please feel free to agree, disagree, pick apart, add to, or subtract from this idea.

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

It would be great idea if two things could be maintained:
1. Guilds could run with each other
2. There is a reason for your color to win each week

Yes, there is next to 0 incentive to be first place each week other than the feeling of victory that immediately disappears at reset.

Anyway, what if regular W3 (that’s WvWvW, wuvwuv, world versus world, realm vs realm, rvr, whatever you want to call it) functioned a little more like EotM does as far as matching goes?

Have you actually done Edge of the Mists? It falls under almost universal disdain for anyone who actually enjoyed the typical WvW gameplay. The only players who seem to enjoy it are those that like karma training and grinding ranks.

Yes, I’ve done EotM, like everyone else. It obviously is not being used as it was intended (a way for people to play in W3 while they wait for a queue to get into normal W3), but that’s the fault of the players themselves, not the system.

The mindless zerging is only enforced by the commanders that type “ALL ON MY TAG” in map/team chat and the players who blindly follow. Stop doing that, and you just might do something about the karma trains. Once again, the fault of the players, not the system.

You have absolutely no idea what server pride is.
Just because your server was horrible enough that things went south and you lost your loyalty to it, doesn’t mean there aren’t servers out there with tight-knit, healthy communities that want to keep things the way they are.

I’m on Sea of Sorrows, which I believe is a tier 2 server (not that I care) and we’ve been victorious and green just about every single week for months now (not that it matters). I’m not posting this idea as someone from a server that constantly ‘loses’. This is me looking at it objectively from a purely enjoyable game play standpoint. Notice I brought up examples like world completion, not always being the same color, and other players who want to be able to enjoy W3 without having to worry about having too few players on the map to get any real enjoyment out of it.

You looking at it from a subjective community standpoint is totally fine and not wrong. I understand that you don’t like the idea of a change like this. Most people in such situations hate change and are terrified by it (and rightly so, because change IS scary). Maybe the idea of playing W3 just for fun is alien to you, and that’s fine, but such players (like me) do exist.

“At the end of the week you will be one of the other two colors no matter what, and on the third week you will be the third color. Rinse and repeat, forever until GW2 servers are shut down.” If you had read through these forums, you’d have seen people trying to get map completion and complaining they were the same color 3 or more weeks in a row. You may consider it nitpicking, but your statement here is untrue.

I’m not sure you understood my wording. The idea I posted addresses the “same color for weeks/months at a time” issue. With the idea I am talking about, you will be a different color each week so that it is much more likely that you will get your world completion. This will circumvent the need to want to switch servers or have to coordinate with opposing players to let you take objectives so one player can get a vista.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: PabbyGaul.9682

PabbyGaul.9682

I’m not sure if this has been brought up before. Frankly, I’m not going to dig through the refuse that is the forums to see if there is another thread on this already, because man there are a lot of cringe-inducing threads here.

…….and the rest of it….

Hate it. Why does everyone need to get a medal? Why does this have to be the special Olympics where everyone wins? Your idea would honestly make me stop playing Gw2 all together. Lol, your post makes me cringe. Sounds like turning WvW players into welfare recipients.

If there is no one in WvW move to another server if you cant handle it, pay the money because you gave up. OR organize your community to suck less and enjoy fighting in your tier even if that t8. Fighting up from the bottom is the fun part. I transferred DOWN to have fun and fight difficult battles and learn to command vastly outnumbered. Seven ranks later I cant say that I feel proud of the server that Im on even if we aren’t at the top. A lot of people worked really hard, trained really hard, and we (the server) measure our successes several nights a week. It makes a strong wvw and a strong community.

You want to turn WvW into a ktrain! You must be a PvE’er, cuz I don’t know a WvW’er that would say such things. Blasphemy!

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

I’m not sure if this has been brought up before. Frankly, I’m not going to dig through the refuse that is the forums to see if there is another thread on this already, because man there are a lot of cringe-inducing threads here.

…….and the rest of it….

Hate it. Why does everyone need to get a medal? Why does this have to be the special Olympics where everyone wins? Your idea would honestly make me stop playing Gw2 all together. Lol, your post makes me cringe. Sounds like turning WvW players into welfare recipients.

If there is no one in WvW move to another server if you cant handle it, pay the money because you gave up. OR organize your community to suck less and enjoy fighting in your tier even if that t8. Fighting up from the bottom is the fun part. I transferred DOWN to have fun and fight difficult battles and learn to command vastly outnumbered. Seven ranks later I cant say that I feel proud of the server that Im on even if we aren’t at the top. A lot of people worked really hard, trained really hard, and we (the server) measure our successes several nights a week. It makes a strong wvw and a strong community.

You want to turn WvW into a ktrain! You must be a PvE’er, cuz I don’t know a WvW’er that would say such things. Blasphemy!

I’m just a gamer, not a zealot. I think it’s great that you helped coordinate people to victories, but you can still do that in the idea I brought up, and the best part is that you will be doing so with people from other servers, not just your own. How does that not make an even bigger/better community? Server pride is okay and all, but how about just plain GW2 pride? Again, as I’ve mentioned before in other replies, I’m looking at this objectively from a game play standpoint, not subjectively from a community standpoint.

And no, I do not want W3 to become a massive karma train. I think the karma trains are horrible and another serious detriment to the overall game. It indeed breeds toxic communities that expect people to play a very specific way. Karma trains are the result of players not playing it the way it was meant to be played.

It’s sort of the same with the pseudo-GvG that takes place in W3. We get it, people want GvG, but to fill up EBG and the borderlands with your guild members takes up queue slots for players who just want to do W3. This too breeds toxic communities. Wait for ArenaNet to look back at GW1 (because the majority of the GW2 devs had nothing to do with the development of GW1) and make it a reality.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: goldenwing.8473

goldenwing.8473

Bottom line: take away server loyalty and you take away my reason for playing this game at all.

Then maybe, just maybe, this game isn’t for you. The game has a lot more to offer than just W3.

I have done every dungeon ad naseum (story/explorables and fractals with only 4 people in a group), outdoor events, temples, etcetera. I have multiple alts (please see sig), 3 sets of ascended, and won’t do PvP because as a former world ladder FPS player (#2 team), I don’t enjoy PvP constraints in an MMO.

This game has had little to recommend it over the last 18 months (been playing since BWE1, in terms of new permanent content that I and my guild enjoy. (See all my posts regarding Living Story).

I picked up GW2 for 2 reasons: mobile combat and server-pride WvW (which harkens to DAoC’s RvR.)

I bought this game on the premise of server associated WvW which was marketed at release.

At the moment, there is nothing left keeping me in the game except that.

I fully support the other parts of the game, and the players that enjoy them.

I don’t support eliminating the one differentiating aspect of the game that so many other players enjoy when alternatives within the game already exist.

BG: 52 alts, 29 lvl 80’s. They all look good, so I am done with the game: Oct 2014

(edited by goldenwing.8473)

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Posted by: Reborn.2934

Reborn.2934

I used to be pretty hardcore when it came to server pride. In season 1 I hardly had any sleep for the entire season and often spent upwards of 8 hours a day scouting. And then theres all the upgrades and repairs and organizational tasks that nobody wants to do and the hundreds in gold and siege you donate to commanders. At the end of the day, its just not worth. Guild pride is, but investing in server pride is setting yourself up for problems.

the guild pride is something that is inside the guild . the other people of the server just don’t know wvw guilds many times. most of the times the guild priorities are not server priorities and this situation creates conflicts in game . pug commanders are not helped from wvw guilds members , guilds remain to their fights ignoring the map etc

guild /claim system is so poor in wvw and it is not helping wvw servers or wvw guilds to remain healthy and strong

the funny part of server pride is the spy accounts . ofc anet wants all these spies to spend gold for useless upgrades like fortify ( 1,50 gold ) before run anything else , but the furstation that creates the coverage problem in the majority of servers is out of control after 2 years .

the game is old and they have 3 options :

1. open asap the trials to bring more new people in the game
2. fix the coverage problem to satisfy the old “burned” players
3. create a claim system that makes the wvw guilds have a REAL meaning in wvw system

i want to see what will happen after 16/9 when a another free to play game with better guild system and siege type will released . place your bets ….

(edited by Reborn.2934)

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Posted by: Baldrick.8967

Baldrick.8967

The main problem with the OP’s idea is the fact that our servers use TS to organise- how will you organise a mess of people speaking several languages into any sort of organised force?

It will just turn into mini-Eotm, but with less rewards.

WvW player. Doing another world completion for my next Legendary. Hater of mini-games.

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Posted by: Gensokyo.1528

Gensokyo.1528

I think one of the only reasons i’m still playing this game is server loyalty

Piken | [Ash] | Epi The Lad
best Druid EU and South Sudan

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Posted by: Herr der Friedhoefe.2490

Herr der Friedhoefe.2490

Congratulations on writing the most insulting post that I didn’t write!

But, no. I’ll stick with my server when I play WvW. Thanks.

My posts are facts as I know them, or my own opinion, and do not represent any guild.

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Posted by: Offair.2563

Offair.2563

I am loyal to Gunnars Hold. Remove servers in wvw and you totally kill whats left of it. Big MINUS ONE on this.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

OP read your first paragraph a couple times.

Kaa Mchorror NSP grenadier [hayt]

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

The main problem with the OP’s idea is the fact that our servers use TS to organise- how will you organise a mess of people speaking several languages into any sort of organised force?

It will just turn into mini-Eotm, but with less rewards.

Yes, you’re right, that’s one thing I did not take into account, but that is mainly because I do not participate in server VOIP options because I have no need for them and I don’t like to hear voices of other players, often just yelling, cursing, and barking orders saying “DO THIS YOU NOOBS!” I coordinate via the in-game chat. As inefficient as you may find it, it is more than enough for me to enjoy playing.

the game is old and they have 3 options :

1. open asap the trials to bring more new people in the game
2. fix the coverage problem to satisfy the old “burned” players
3. create a claim system that makes the wvw guilds have a REAL meaning in wvw system

i want to see what will happen after 16/9 when a another free to play game with better guild system and siege type will released . place your bets ….

The trials are a bad idea. All those succeed in doing is flood the game with bots and gold sellers. How would they go about ‘fixing the coverage problem’ or ‘the system that makes the W3 guilds have real meaning’? They need working ideas, not just wishful thinking. Elaborate on those.

I have done every dungeon ad naseum (story/explorables and fractals with only 4 people in a group), outdoor events, temples, etcetera. I have multiple alts (please see sig), 3 sets of ascended, and won’t do PvP because as a former world ladder FPS player (#2 team), I don’t enjoy PvP constraints in an MMO.

All you’ve done is further solidified my stance. Take a break for goodness sakes. You’re burned out. The game will still be here if you decide to come back at a later time. W3 isn’t going anywhere. The server you so boldly claim pride over may very well completely change as people come and go. For that reason, it is not a good idea to cling to server pride. Guild pride, yes, but server pride is not. If your server ends up becoming a ‘ghost town’ like some of the lower populated servers, will you still remain loyal to that server, or will you move to a server that has more people playing on it? I’m willing to bet you would rather be part of a server that has a larger player base, because it’s the players themselves that make the community, not the server name. I moved to Sea of Sorrows because it has a large oceanic player base and I am currently living in Japan. I first started playing on the Northern Shiverpeaks server and was part of the great ZoS guild. When I moved to Japan, the time zone difference was very apparent. I needed to move if I wanted to have more people online to play with.

Congratulations on writing the most insulting post that I didn’t write!

I appreciate that compliment.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: Tribio.8531

Tribio.8531

Frankly, I’m not going to dig through the refuse that is the forums to see if there is another thread on this already, because man there are a lot of cringe-inducing threads here.

Well, how can you expect that we take the time to read your entire post if you don’t even bother to check the forums if this has already been mentioned (and trust me, there is a daily QQ_thread about the WvW inbalance)

  • Some people have this thing called ‘server pride’, but from a gameplay perspective it really is detrimental to the overall game.

Oh well, allow me to keep detrimenting your game then.. As far as I know: A game is played by its players. So if there are players with “server pride”, who are you to say that it’s detrimental for the gameplay? I am proud to be of FoW, that “silly T9 noob server”.

  • I realize that this would put a hamper on people’s ‘bragging rights’ that they are on the ‘best server’, but at the end of the day, you don’t really get ANY sort of monetary reward for winning first place in this week’s match. The passive W3 server wide bonuses (such as the crafting/gathering bonuses) are really all there is as far as a ‘reward’ goes, and you really don’t notice it much because it is still at the mercy of this game’s brutal RNG. Aside from that, being on a tier 1 server doesn’t really do anything for you.

Server pride is sticking to a server, no matter where it ends. Check my signature, check the server, and notice that I haven’t moved an inch from the server.. Sorry to be so detrimental, but I like the sound of “Fissure of Woe” instead of “being the T1 bandwagong blob server”..

I think you are confusing “server pride” with “winning pride”..

  • I’m aware that many of you W3 players have grown accustomed to follow a select few commanders exclusively because reasons, but that exclusivity is also somewhat detrimental. Now that more and more players have commander tags (myself included because I’m not about to pay triple later), this gives EVERYONE a chance to be ‘special’. EVERYONE will get a chance to learn to ‘command’. EVERYONE will be able to contribute just the same, and with that, W3 will become more than just a massive zerg train where everyone follows just one commander, when instead there should be multiple squads throughout the map, each helping to take different objectives.

A good player doesn’t need a tag.. I rarely turn on my commander tag, but somehow, after some roaming, I have a nice group of people following me..
If your server really needs a dorito on their map to know where to head to.. Well..

Server reputation > Commander tag

Anyway, what do you all think about this? Does this sound like an okay idea? What are some other improvements that could be made from an idea like this?

Nope, don’t like the idea at all.. I don’t like the points that you made and you abuse the word “detrimental”. Wish I could list what should be done, but I can’t be kittened searching the forums for my posts about that.. :p

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

Frankly, I’m not going to dig through the refuse that is the forums to see if there is another thread on this already, because man there are a lot of cringe-inducing threads here.

Well, how can you expect that we take the time to read your entire post if you don’t even bother to check the forums if this has already been mentioned (and trust me, there is a daily QQ_thread about the WvW inbalance)

  • Some people have this thing called ‘server pride’, but from a gameplay perspective it really is detrimental to the overall game.

Oh well, allow me to keep detrimenting your game then.. As far as I know: A game is played by its players. So if there are players with “server pride”, who are you to say that it’s detrimental for the gameplay? I am proud to be of FoW, that “silly T9 noob server”.

  • I realize that this would put a hamper on people’s ‘bragging rights’ that they are on the ‘best server’, but at the end of the day, you don’t really get ANY sort of monetary reward for winning first place in this week’s match. The passive W3 server wide bonuses (such as the crafting/gathering bonuses) are really all there is as far as a ‘reward’ goes, and you really don’t notice it much because it is still at the mercy of this game’s brutal RNG. Aside from that, being on a tier 1 server doesn’t really do anything for you.

Server pride is sticking to a server, no matter where it ends. Check my signature, check the server, and notice that I haven’t moved an inch from the server.. Sorry to be so detrimental, but I like the sound of “Fissure of Woe” instead of “being the T1 bandwagong blob server”..

I think you are confusing “server pride” with “winning pride”..

  • I’m aware that many of you W3 players have grown accustomed to follow a select few commanders exclusively because reasons, but that exclusivity is also somewhat detrimental. Now that more and more players have commander tags (myself included because I’m not about to pay triple later), this gives EVERYONE a chance to be ‘special’. EVERYONE will get a chance to learn to ‘command’. EVERYONE will be able to contribute just the same, and with that, W3 will become more than just a massive zerg train where everyone follows just one commander, when instead there should be multiple squads throughout the map, each helping to take different objectives.

A good player doesn’t need a tag.. I rarely turn on my commander tag, but somehow, after some roaming, I have a nice group of people following me..
If your server really needs a dorito on their map to know where to head to.. Well..

Server reputation > Commander tag

Anyway, what do you all think about this? Does this sound like an okay idea? What are some other improvements that could be made from an idea like this?

Nope, don’t like the idea at all.. I don’t like the points that you made and you abuse the word “detrimental”. Wish I could list what should be done, but I can’t be kittened searching the forums for my posts about that.. :p

No worries, I only hope that people who actually like to discuss things read my post. That first paragraph is there to literally weed out those who don’t even want to and just skip to the reply section and say “You’re wrong wrong wrong, I don’t agree with you at all and I wont list reasons why. You’re just plain wrong and a horrible person because reasons.”

You, at least, didn’t just stop at the first few sentences. That’s good. I also think it’s great that you stick to your server regardless of its tier (And I’m not calling any server a ‘noob whatever tier’ server, you did that on your own). We need more like that, but sadly, many aren’t. Look at the many posts about transferring before the tournament, and they all are part of the reason I brought up this outrageous idea of having ‘server pride/winning pride’ take a back seat to game play enjoyment.

You are also absolutely right that the commanders don’t make/break the server. The commander tags are supposed to only serve as a beacon for people to go to if they want to help with a coordinated effort of some sort. It shouldn’t matter who the commander is, it should only matter that people are willing to cooperate and work/play together. I too have helped lead groups without a tag, and I only recently bought mine a few days ago. I will probably rarely, if ever, use it, but I have it just in case the commander feature is expanded upon.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: Aeolus.3615

Aeolus.3615

Perhaps the problem is that there is little or no server loyalty (ie it’s too easy to move a WvWvW toon between servers).

It’s predictable that a bunch of people will try to pile onto the winning servers given the current system.

(…)

Hence, despite the weaknesses of the current system, I do not concur with OP.

^also my opinion.

1st April joke, when gw2 receives a “balance” update.

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Posted by: style.6173

style.6173

@OP:

Horrible idea. Basing anything in WvW off what is happening in EotM is a bad idea. EotM is a PvE karma train map so and server loyalty is not required.

In WvW, people enjoy seeing the same players every day. Guild work together. There is a different culture on each server as well in terms of how they play.

The current model is way better.

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Posted by: Baldrick.8967

Baldrick.8967

[quote=4355563;Zera Allimatti.2541:]

WvW player. Doing another world completion for my next Legendary. Hater of mini-games.

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Posted by: adozu.6398

adozu.6398

“Yes, you’re right, that’s one thing I did not take into account, but that is mainly because I do not participate in server VOIP options because I have no need for them and I don’t like to hear voices of other players, often just yelling, cursing, and barking orders saying “DO THIS YOU NOOBS!” I coordinate via the in-game chat. As inefficient as you may find it, it is more than enough for me to enjoy playing."

awwwww man I understand you really, all those people having fun on their own stupid ts, but you don’t need any of that crap, you can play the community-based gamemode on your own no need for those guys.

let’s go to the forums and propose others shouldn’t have their fun either.

An end to server loyalties and just play

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Posted by: Baldrick.8967

Baldrick.8967

Quote:
Yes, you’re right, that’s one thing I did not take into account, but that is mainly because I do not participate in server VOIP options because I have no need for them and I don’t like to hear voices of other players, often just yelling, cursing, and barking orders saying “DO THIS YOU NOOBS!” I coordinate via the in-game chat. As inefficient as you may find it, it is more than enough for me to enjoy playing.

/endquote

And this is why no one will listen to the rest of your ‘ideas’. Pretty much why the top servers are at the top is voice comms and the organisation it brings , and also why so many people keep playing. Just because you can co ordinate slowly through the ingame chat doesn’t mean everyone else wants to be kitten that way.

I don’t use the server TS myself due to my personal situation, but having run a guild and organised 60-80 man battles in another game I can tell you that TS makes a lot of difference both to the quality of the game and the fun you can have as well as your server’s performance. I play a support ele and have played enough of it to know roughly when I need to cast my water fields, blocks, etc and have played healers in other games so one hand is always on my team’s HP bars, but I know that it would be better to be in TS purely from a timing perspective.

WvW player. Doing another world completion for my next Legendary. Hater of mini-games.

An end to server loyalties and just play

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Posted by: adozu.6398

adozu.6398

on the flipside it’s a lot easier to blast a water field if you know it’s going to be there 1 sec before instaed of having to react to it.

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Posted by: goldenwing.8473

goldenwing.8473

I have done every dungeon ad naseum (story/explorables and fractals with only 4 people in a group), outdoor events, temples, etcetera. I have multiple alts (please see sig), 3 sets of ascended, and won’t do PvP because as a former world ladder FPS player (#2 team), I don’t enjoy PvP constraints in an MMO.

All you’ve done is further solidified my stance. Take a break for goodness sakes. You’re burned out. The game will still be here if you decide to come back at a later time. W3 isn’t going anywhere. The server you so boldly claim pride over may very well completely change as people come and go. For that reason, it is not a good idea to cling to server pride. Guild pride, yes, but server pride is not. If your server ends up becoming a ‘ghost town’ like some of the lower populated servers, will you still remain loyal to that server, or will you move to a server that has more people playing on it? I’m willing to bet you would rather be part of a server that has a larger player base, because it’s the players themselves that make the community, not the server name. I moved to Sea of Sorrows because it has a large oceanic player base and I am currently living in Japan. I first started playing on the Northern Shiverpeaks server and was part of the great ZoS guild. When I moved to Japan, the time zone difference was very apparent. I needed to move if I wanted to have more people online to play with.

Either I need to leave the game because there’s more than WvW in this game or I need to leave the game because I’ve played more than WvW?

My stance is clear.

ANet marketed RvR style play with WvW. It is a differentiating feature for the game. When they consolidated PvE with megaserver, they continued to preserve the servers for WvW. Flawed as that may be, it is the inherent concept behind WvW. The alternative (EotM) already exists within the game. There is no need to remove their game differentiating feature.

I’ve left a long posting history explaining my values regarding community and my server and have stated numerous times that if my server fell to T6 or T8, I would remain with my server. My server has a developed a culture that I embrace. Just as many other servers have. It’s “home” in this game. It’s a feeling many other players have for their servers.

It’s not about winning/bragging. It’s about familiar folks in both PvE and WvW who look out for each other, cover each other’s backs, share common values and work together in a synergistic way where the whole is bigger than the combined parts.

In short: it’s about community.

The larger, anonymous player base already exists in multiple games through more than one decade. DAoC was known not only for RvR; it was known for the strong sense of community that style of play generated. WvW was based on that concept.

The larger, anonymous player base already exists in GW2 in both PvE (megaserver) and in EotM.

Again, changing WvW to be EotM to replicate the anonymous nature of a loose organization of a larger population is not only a detrimental marketing move, it is redundant.

BG: 52 alts, 29 lvl 80’s. They all look good, so I am done with the game: Oct 2014

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Posted by: TexZero.7910

TexZero.7910

If WvW becomes anything like EoTM you will have 0 population left.

People want large scale fights, server based communities and guild based actions. Not PvDoor / Karma Train nonsense.

An end to server loyalties and just play

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Posted by: Jeknar.6184

Jeknar.6184

If WvW becomes anything like EoTM you will have 0 population left.

People want large scale fights, server based communities and guild based actions. Not PvDoor / Karma Train nonsense.

You argument doesn’t sound right when there is actually more people playing EotM than WvW…

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: Malediktus.9250

Malediktus.9250

Does not work for EU Servers. We Germans want to play with other Germans. I bet its the same for spanish and french people.

1st person worldwide to reach 35,000 achievement points.

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Posted by: Shadey Dancer.2907

Shadey Dancer.2907

Iv been on the same server since day one, and naively bought into the idea of server loyalty. That was up until the first wvw tournament and witness the mad scramble by many respected guilds and commanders to up sticks and stack various servers in an effort to win.
So I now believe in server loyalty as much as i believe in Santa and the Easter Bunny!

An end to server loyalties and just play

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Posted by: TexZero.7910

TexZero.7910

If WvW becomes anything like EoTM you will have 0 population left.

People want large scale fights, server based communities and guild based actions. Not PvDoor / Karma Train nonsense.

You argument doesn’t sound right when there is actually more people playing EotM than WvW…

If you call what they are doing playing. It’s actually quite ironic how quickly Anet shuts down PvE Farming and Exploiting yet when it comes to EoTM everything is fine and dandy. Still waiting for them to gut the EoTM Ktrain and Bag farming. There’s 0 reason EoTM should be more lucrative than WvW and yet, it is.

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Posted by: Dinas Dragonbane.2978

Dinas Dragonbane.2978

You argument doesn’t sound right when there is actually more people playing EotM than WvW…

Is that true? Usually the times I’ve been in EOTM I can only find 2-3 instances tops, which is kinda lame considering it is a combination of 24 servers filling those maps.
This is just from MY experience though, I can’t confirm there being more, but can anybody actually confirm that there are more players in EotM than WvW and if so, how could you do it?

Dinas Dragonbane, the Danger Ranger
Tri-Lead of Ascension [WAR] of Borlis Pass

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Posted by: gennyt.3428

gennyt.3428

Map completion and rewards are probably waaaay down on the list for most of the remaining WvWvW playerbase. If the fights were instanced and players were auto dropped into zones according to switchable regions then maybe and that’s a big maybe(will I get separated from my EU and Aussie guildmates?). Also, people have gotten accustomed to the 24/7 business so they’ll squeal if it changes(yet still complain about PvDoor, go figure). A down side to rotating color based teams is, it really opens up voice comms to spies. And even though players of differing languages already manage to sort out playing on the same team and even in voice comms, you will have the xenophobes who’ll get kitteny about it. And even then it still will not be balanced since WvWvW is an impractical mashup of conflicting ideas.

Whispers with meat.

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Posted by: Reborn.2934

Reborn.2934

the game is old and they have 3 options :

1. open asap the trials to bring more new people in the game
2. fix the coverage problem to satisfy the old “burned” players
3. create a claim system that makes the wvw guilds have a REAL meaning in wvw system

i want to see what will happen after 16/9 when a another free to play game with better guild system and siege type will released . place your bets ….

The trials are a bad idea. All those succeed in doing is flood the game with bots and gold sellers. How would they go about ‘fixing the coverage problem’ or ‘the system that makes the W3 guilds have real meaning’? They need working ideas, not just wishful thinking. Elaborate on those.

perhaps you don’t know how is working the trial system.

trial player has all these limitations to make any exploitation useless.

  • boting ?

he can not send and he can not receive any email from other players , only from system to take the rewards from events

  • chatting ?

write limit to /say . no /map , no /whispers . he can read all

  • playing – leveling ?

limit to the first ( race ) cities and the next map until he will reach a maximum level , after that level any progress is blocked . he can enjoy eotm and only to have a point of view how is wvw , and ofc he can play 5 matches in spvp per day

  • trial period ?

maximum 15 days . in these days a player can create maximum 5 chars and he knows if he likes the the game or not . if he buys the game all will be normal .

personal i don’t see any problem for free 15 day trials, for ever … actually , i have problem , because they left so much time without open it for ever .servers bleeding in wvw and they do nothing .

i am here to see how you can exploit my trial method

……

Again, changing WvW to be EotM to replicate the anonymous nature of a loose organization of a larger population is not only a detrimental marketing move, it is redundant.

i full agree on these words !!!!!

p.s. eotm is not so many instances …. if www had the same rewards as eotm then, only the uplevel chars will remain there , the gankers and ofc the type of players that nobody wants them in wvw

(edited by Reborn.2934)

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Posted by: nirvana.8245

nirvana.8245

I just realised there is no way this would happen. The reason is because of the huge amount of money Anet are making from transfers would be gone.

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Posted by: Gudradain.3892

Gudradain.3892

You should rename this thread : An end to WvW.

With your idea that’s what would happen. I play because I enjoy seeing the same players every day and I get to know them. And I like the ranking system with the servers constantly rising and falling.

I have been playing this game mode for 2 years because I like constantly rebuilding something. That something is my guild and my server.

Remove that and you destroy the game that I love.

Afala – Ehmry Bay