An idea I had for Transfers
Counterpoint – server transfers are still needed as populations are still significantly imbalanced.
The incentives should be for those people who choose to play on a lower population server – encouraging MORE (not less) transfers from heavily populated servers to those where people are needed. Offer the gem bonus for those people and guilds that move from a full world to a medium or high population server.
The reason the recent transfers caused issues is because populations were so out of whack prior to the transfers. If we encourage a better spread of people across all servers, it would serve to make the matches more even, ensure that pve worlds stay as full as possible and keep things exciting for everyone.
With that in mind, I would propose that the developers:
1. stop free transfers from lower to higher population realms. You can still transfer for free to a realm with a lower population than your own, but if you want to transfer to one with more people, it costs gems.
2. Incentivize people for playing on lower population servers. The gem/karma/XP boosts that you mentioned – except they would only apply to people playing on lower population servers (high, medium or low population servers). This would be a temporary mechanism until populations balanced out.
As I said – transfers arent necessarily a bad thing. Unrestricted transfers to highly populated servers, however, are. If allowed to continue unchecked, they will destroy the game on lower population servers.
Transfers in general cause issues for Wv3 people with bandwaggoning and spies.
Counterpoint – server transfers are still needed as populations are still significantly imbalanced.
The incentives should be for those people who choose to play on a lower population server – encouraging MORE (not less) transfers from heavily populated servers to those where people are needed. Offer the gem bonus for those people and guilds that move from a full world to a medium or high population server.
The reason the recent transfers caused issues is because populations were so out of whack prior to the transfers. If we encourage a better spread of people across all servers, it would serve to make the matches more even, ensure that pve worlds stay as full as possible and keep things exciting for everyone.
With that in mind, I would propose that the developers:
1. stop free transfers from lower to higher population realms. You can still transfer for free to a realm with a lower population than your own, but if you want to transfer to one with more people, it costs gems.
2. Incentivize people for playing on lower population servers. The gem/karma/XP boosts that you mentioned – except they would only apply to people playing on lower population servers (high, medium or low population servers). This would be a temporary mechanism until populations balanced out.
As I said – transfers arent necessarily a bad thing. Unrestricted transfers to highly populated servers, however, are. If allowed to continue unchecked, they will destroy the game on lower population servers.
i would agree this would make sense but what about gold farmers and such they would easily take advantage to the bonuses so instead of bonuses something else can be arranged so we don’t have those kinds of issues