An idea: Replace WvW with Alliance v Alliance

An idea: Replace WvW with Alliance v Alliance

in WvW

Posted by: Diru.4531

Diru.4531

I’m sure this has all been brought up before, but having “worlds” as part of the match-up equation just doesn’t work. Each world’s WvW presence and timezone coverage differs too much to guarantee a good match. To make things worse, the rankings rarely change and you’re stuck fighting the same people for months.

We have an amazing combat system that works well in large scale fights. We have some extremely organized guilds and a skilled player base, yet we have a matching system that basically prevents most of them from ever fighting with or against each other. It’s tragic. Here’s another way I think it could work, and one I hope would not be a nightmare to implement.

A three-way versus just like it is now and on the current maps, but with each side being an alliance of up to 3 guilds with no world limitations. Match-ups could be suggested by anyone, agreed to by the leaders of the guilds involved and then voted on by everyone. The highest rated N matches getting locked in and scheduled.

What about pugs and roamers? The guilds in these match-ups aren’t always going to be there in force. They just need priority placement if the map gets queued. When there’s space available in the map, anyone should be able to pick (and be bound to for the match duration) an alliance to assist in the match.

As for points, it would be nice if they could be tied to the guilds and based on raid success and presence. If that veers to far from the existing code base then it could just be tied to the alliance. I’d much rather have good fights than a meaningful leader board.

How could this change also benefit ArenaNet?

  • Paid match-ups that don’t require votes.
  • Have match prize pools that players can contribute to.
  • Buy more votes to promote unpaid match-ups.
  • For pugs/roamers, allow only one free assist in a match per week and require a small fee to change.

Just an idea after playing WvW for a while. What do you guys think? Would it work? Would it just cause more problems?

An idea: Replace WvW with Alliance v Alliance

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Posted by: DemonCow.5328

DemonCow.5328

This would leave out any small guilds or force them to run on very empty maps. I think this would kill off the fun left in wvw. EDIT: I reread your post, and there is no reason that the 3 alliance guilds should be prioritized. You’re just encouraging players to abandon their smaller wvw guilds and join into massive guilds so they can play wvw without waiting in queues.

Also, faction vs faction, as in the EotM system, would suck. For those of us that have been on our server for a long time and enjoy the higher level coordination that goes beyond simply logging onto a random map and tagging up/joining a tag, this game would no longer be worth playing. If that happened, the rest of the wvw community would jump to ESO/AA, regardless of how bad their systems are.

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An idea: Replace WvW with Alliance v Alliance

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Posted by: mexay.3902

mexay.3902

The idea of an alliance system would work, however it needs to be larger scale than 3 guilds. The system they had in place for Guild Wars 1 worked quite well. A guild allies with one “side” and those sides fight.

There’s a bunch ways to transfer this system to Guild Wars 2, with all having problems of their own. I think choice, however, is important. One of the reasons why EotM doesn’t work is that along with the short match-ups and overflow system, there is no choice or sense of “loyalty”. You’re not fighting for Overgrowth, you’re just green. A change to the system needs to account for server/alliance/faction loyalty, as well as the flexibility that WvW currently lacks.

Here’s an example

We can use the AB names with addition of Imperials, just for simplicity.

A guild or individual could pick between Luxons, Kurzicks and Imperials. Each month you’d get an RNG set of guilds and players based on your choice, with a mini “tournament”. Every week, each Luxon, Kurzick and Imperial sub-alliance changes match-ups, with the Alliance that has the most total wins winning the match

That’s just one example. There’s so, so many ways to fix the current system. Hell even just combining servers would work. The population is currently spread a little too thin beyond T4 and match-ups are completely unbalanced, with some servers in the same tier able to queue all maps, and others that can’t even queue one.

WvW is basically broken at the moment and no amount of tournaments, trailers, siege masteries or photoshopped doritos will help it. It needs a proper rework. The game mode has incredible potential. It’s just being wasted.

noice

(edited by mexay.3902)

An idea: Replace WvW with Alliance v Alliance

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Posted by: Rize Jodo.1276

Rize Jodo.1276

That’s just one example. There’s so, so many ways to fix the current system. Hell even just combining servers would work. The population is currently spread a little too thin beyond T4 and match-ups are completely unbalanced, with some servers in the same tier able to queue all maps, and others that can’t even queue one.

WvW is basically broken at the moment and no amount of tournaments, trailers, siege masteries or photoshopped doritos will help it. It needs a proper rework. The game mode has incredible potential. It’s just being wasted.

I’m from a T7 server on NA and we were able to queue 3 of the 4 maps on reset night for a significant amount of time so I don’t think it’s a matter of the lower servers not having enough population but instead the problem of getting them into WvW. Please do not merge servers. Ever.

The main reason I posted in this thread was to share a very old suggestion for creating more equal matchups that would be easy to implement. See the video here.

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Posted by: Werat.7063

Werat.7063

A three-way versus just like it is now and on the current maps, but with each side being an alliance of up to 3 guilds with no world limitations. Match-ups could be suggested by anyone, agreed to by the leaders of the guilds involved and then voted on by everyone. The highest rated N matches getting locked in and scheduled.

What about pugs and roamers? The guilds in these match-ups aren’t always going to be there in force. They just need priority placement if the map gets queued. When there’s space available in the map, anyone should be able to pick (and be bound to for the match duration) an alliance to assist in the match.
As for points, it would be nice if they could be tied to the guilds and based on raid success and presence. If that veers to far from the existing code base then it could just be tied to the alliance. I’d much rather have good fights than a meaningful leader board.

Okay, the way i understand it you want spvp with a threeway, right? At the moment in spvp you can already invest in your own private maps where you got a limit of 20 players. That should be enough for any gvg on 90% of the cases.

I menton this because i find this kind of argumentation on your side very anti-social. In wvw in the past working together with everyone on the map seemed to be the way to go.
Some time now wvw has deteriorated very much in that area e.g. multiple guilds blocking maps during primetime to gvg but dont help the remaining few that actually play the map.
When my guildies are on we run maybe a 5er group because i am in a small group. When the map is played and we cooparte with other people/guilds on the map its fun to we deff or attack or divert, we get our fights and need no special game setting for this

So please with what you have in mind take it to extend spvp and not abuse wvw. My own server seems to have lost a lot of good people in the “play together scene” because of selfish guilds that force their gvg game mode onto others including tellling people lies so they leave the map and the guild can get its people in when there is a queue.

eu league
“Opportunities multiply as they are seized.”

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Posted by: Menaka.5092

Menaka.5092

WvW is basically broken at the moment and no amount of tournaments, trailers, siege masteries or photoshopped doritos will help it. It needs a proper rework. The game mode has incredible potential. It’s just being wasted.

I completely agree.

An idea: Replace WvW with Alliance v Alliance

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Posted by: Diru.4531

Diru.4531

The main reason I posted in this thread was to share a very old suggestion for creating more equal matchups that would be easy to implement. See the video here.

http://www.youtube.com/watch?v=qHcO6Xo8eJ8&feature=youtu.be

Thanks for posting that. It’s a really good idea. Breaking tiers into groups of 6 with sister servers allowing for WvW guesting. Pretty sad that I haven’t seen more people pushing for it. It beats my idea hands down on simplicity alone.

This would leave out any small guilds or force them to run on very empty maps. I think this would kill off the fun left in wvw.

There shouldn’t be any empty maps since there would only be a certain amount of match-ups per week. A small WvW guild could join any side of any one of those matches. You would have much more choice. Also, the whole idea behind the suggestion is to have higher level coordination by not limiting guilds that are great at WvW to only playing in these broken tiers.

Okay, the way i understand it you want spvp with a threeway, right? At the moment in spvp you can already invest in your own private maps where you got a limit of 20 players. That should be enough for any gvg on 90% of the cases.

I menton this because i find this kind of argumentation on your side very anti-social. In wvw in the past working together with everyone on the map seemed to be the way to go.
Some time now wvw has deteriorated very much in that area e.g. multiple guilds blocking maps during primetime to gvg but dont help the remaining few that actually play the map.
When my guildies are on we run maybe a 5er group because i am in a small group. When the map is played and we cooparte with other people/guilds on the map its fun to we deff or attack or divert, we get our fights and need no special game setting for this

So please with what you have in mind take it to extend spvp and not abuse wvw. My own server seems to have lost a lot of good people in the “play together scene” because of selfish guilds that force their gvg game mode onto others including tellling people lies so they leave the map and the guild can get its people in when there is a queue.

Nope. I like the WvW maps and the playstyle. I just wish it was better ogranized, less blobby and that WvW focused guilds could challenge any other guilds in the game. What I’m proposing would lead to guilds forming alliances, proposing interesting match-ups and then working together with all of the smaller groups that decided to join their match to assist. I don’t see anything “very anti-social” about it. As for the “selfish guilds”, don’t you think that’s due to overpopulation and only having a single match to play in? At least there would be more matches for them to join or the option to pay for their own. If this system was in place and all the matches still got queued, well that’s a different problem entirely.

Thanks for taking the time to reply guys.