Registered Altaholic
Part-time Kittenposter
Part-time Kittenposter
I was thinking about things that could benefit small groups without benefiting Zergs, and I came up with this idea. What if the Devs littered WvW with bushes and overgrowth that’d have be able to hide up to 5 people at a time.
What would happen is when the player walks into the bush, they’d get an interact prompt. Upon accepting it the player would become stealthed and remain stealthed while they remain in the bush. While stealthed, all of the player’s skills would be disabled, and they wouldn’t be able to use the stealth if they were in combat mode beforehand. If they are struck while stealthed they do not lose stealth, it’ll be up to the enemy to decide if they’re actually killing something.
Upon exiting stealth the hidden player would have one second of revealed, and lose the stealth when they become downed.
Ideally, this’d give roamers a place to hide, scout and set up ambushes. They should be applied densely enough or in areas that would make it a chore for zergs to hit them all as they go by, but sparse enough that you can’t hide a whole zerg in all the ones in an area.
There are already trees and bushes players can hide in. It’s not stealth, but stealth is not something this game needs more of.
An idea for small groups.
“Find the zerg.”
Love,
ANet
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