Anet fix your server literally unplayable
Its been 4 years, they dont care. People who agree with you are mostly gone/banned on forum.
It’s mainly all the Condi and Boon Spam, if they reduced all of that it would elminate the majority of all the lag on their end, but if they do that they will have to reduce all other numbers across the board i.e. dps stats and survivability stats to keep everything in proportion; outside of the slight nerfs Condis and Boon need otherwise
As mentioned above, the causes are entirely profession-design. This has been known and confirmed by ANet years ago.
The game is too spammy with too many effects. Until that drops, the servers will always be laggy.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
As mentioned above, the causes are entirely profession-design. This has been known and confirmed by ANet years ago.
The game is too spammy with too many effects. Until that drops, the servers will always be laggy.
Hi Hellz!!!
“Our biggest focus in this iteration for necromancers was that of Epidemic, in that its impact is too instant in most PvP scenarios, as well as its heavy toll on our servers.”
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-May-16-2017
So they changed epidemic but made condi builds more viable overall. /shrug
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
yeeeeeeeeeeeeeeep