Anet please take a look at Siege Disablers :)
It’s a decent way to make supply = stronger defense. Most supply depots are just used for zerg resupply and not actually used for defense. Like in the good’ole days (medieval era) castle ‘sieges’ took place to slowly starve out the people inside as attacking it full strength was not an option.
I do see how it can be frustrating to be stuck just standing there for so long not getting anywhere towards taking a tower other than a slow supply drain.
I think the main reason they were added was to help prevent the 10 superior rams taking a t3 tower gate down in 2 minutes issue.
Some tips for assaulting againts someone spamming siege disablers. Keep you siege spread out, that means use catapults if you have too instead of rams, the defender will run out of supply/disables quicker if he has to throw one per siege you have set up. Keep an eye on the disable timer, you can normally get one attack in before they disable again meaning you can slowly bring the gate/walls down. PvD, they can’t disables your auto attack on the door (until expansion hits and most towers have anti-PvD upgrade).
Best of luck
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]
With the massive AC nerf, disablers are about the only way a less populated defending force can slow a zerg long enough for a fight. WvW isn’t EotM and disablers are meant to create longer fights and less PvD.
“Youre lips are movin and youre complaining about something thats wingeing.”