Anet.... where are my coyotes
Apparently mobs were causing people a lot of difficulty. I’ve no idea how, since they were as well available to them as their enemies, but w/e. On the plus side, thieves won’t have to worry about putting themselves in combat by blinding things, since that apparently is a thing now IIRC.
sigils of bloodlust?
best statistical loot in the game. We want everyone on equal power base.”
Some guildies and I ran over to the Coyote area, stood around like idiots for a few seconds, until someone finally asked the obvious question, “Where the kitten are the coyotes?”
I noticed a lot of mobs missing. Sometimes they were a bother, other times a help if you could rally off one. They made the world seem more natural with them running around.
dear op plz stop complaining about dumb stuff
I’d just like to point out the addition of more warthogs to the GvG/dueling location and the removal of Coyotes/Wolves + addition of more PvE mobs surrounding (and inside) of the new capture point areas.
Second Law [Scnd]
As long as you can rally off mobs, they should all be removed from WvW permanently.
Yotes are back