Angry Intent [AI] | Yak’s Bend |
Anet-why can't we get more people on the map?
Angry Intent [AI] | Yak’s Bend |
Or maybe you had loads of people not following the zerg around?
Krall Peterson – Warrior
Piken Square
We had some scouts but that doesn’t account for 40 or so missing players.
Angry Intent [AI] | Yak’s Bend |
So…Yak’s Bend has a queue on all 4 maps pretty much since reset. The problem is that it seems that we can only account for 40-50 on our borderland map when FA has 80+ on it.
If players log out of the game while in WvW, are those players still considered part of the population which doesn’t allow any more players into the map?
Or, are the queues that bad where they get hung up and won’t let players in?
This really needs to be looked at.
We’re experiencing this in Gunnar’s Hold. Ablobalobaboladon’s Mouth have 100 man zergs running around, while we have queues and half as many.
Pretty sure its a bug with whoever is the green teams boarderland. Think its been mentioned several times. It only lets like 40-50 people in before the queue hits Are you guys both green?
We’re Blue. Ablobadon’s are Green.
Either your counting is wrong or it’s a broken queue.
If you want solid evidence for a broken queue, get everyone on the queued map together and count them. Otherwise Anet will never know, because as is, it just looks like a conspiracy theory.
Some are afk at spawn, some are grinding sentries/dolyaks, some are roaming in jumping puzzles, it adds up…
We have noticed the same thing on BG. It appears the queue is broken and will you actually have less people on the map from time to time.
Forum moderators, can you please move this to the bugs forum please? This is a huge bug that needs urgently looking into.
Forum moderators, can you please move this to the bugs forum please? This is a huge bug that needs urgently looking into.
We felt this last week against FA as well. This is a bug that does need fixed. We were green as well.
i’d go with the que being broken myself – i noticed the same thing on my server.
#markedfordeath
There is a thread in the Bug forum on this topic. We need to keep it from getting buried.