Anet you almost there!

Anet you almost there!

in WvW

Posted by: Gary Bobby Ferguson.3980

Gary Bobby Ferguson.3980

The fix on culling to me is forever going to be the largest milestone patch for the PvP in Guild Wars 2. I absolutely love the new feel it brought with it, and am hooked all over again like I was back in beta. I feel that one of the biggest hooks for me in this game is how much it stimulates the imagination: the art style of this game is absolutely captivating. The thing about WvW that stands out the most above all the strategy, points, and zerg battles, is the feature’s ability to immerse me into a world were I feel like I’m actually fighting a full-fledged war. This is one of the reasons why this patch hit me so strongly; being able to actually finally visualize the battle going on right in front of me is just breathtaking—AMAZING job on the fix.

As for future patches, I’m also for the idea behind customizing the amount of text on the front-lines, and I can agree that it would not only enhance playability in WvW, but also generate a better look and feel of a war-like environment thus enriching the gamer experience.

A quick fix that I could think of, and have seen done in a number of other MMOs would be to (I’m sure this was thought of at the studio at one point):

• Add an option to only show names of players on mouse-over, and mouse-click.

This will not only reduce the amount of text visible while in battle, but give the player a lot more control on what the player wants to see on the spot.