Animations nerf in WvW

Animations nerf in WvW

in WvW

Posted by: Stilk.6312

Stilk.6312

One of the last patches nerfed the animations of the skills in WvW for more “lisibility”.

So I am a commander in WvW, I have around 400 hours leading people, and I must say that this patch was one BAD PATCH.

So I know it is hard at the begining to understand what’s happening.

But Seriously ? Now how the hell I know now what zone i need to explose ? What zone is critical to avoid and what is’nt too bad ? How do i know if i need to tell my people to stop putting water zones ? Sometimes I can’t even see ONE zone ONE only zone putted to gain speed.
I can play (almost) full graphics quality even in WvW, of course i put animations in “High” in the settings.

Is that Guild Wars 2 programming ? Making things MORE COMPLICATED ?

And I do NOT speak about how the game became more unstable in WvW since then… Crashes and Deconnections.

People say the game is going trough the path of death, by killing it’s gameplay, I start to belive them.

Animations nerf in WvW

in WvW

Posted by: Mizhas.8536

Mizhas.8536

I’m a guild raid leader and i’m actually feeling the same about this. How on earth could devs thought this what a good idea?

The thing that makes me angry the most is thakittens been another patch since they add this AoE culling or whatever and they’ve done nothing about it.
They even show off themselves by leaking new borderland plans when their actual wvw is nearly unplayable.

Animations nerf in WvW

in WvW

Posted by: Immolator.5640

Immolator.5640

It is indeed incredibly annoying when I see an AoE circle on the ground and I can’t tell whether it’s the water field I called for or a symbol of swiftness or a lava font…

Commander Ezekiel The Paladin
Underworld Battalion [WvW] Leader (retired) – Gandara [EU]
All Is Vain https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboard/