Any effectively coordinated servers?

Any effectively coordinated servers?

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Posted by: Sypsy.7318

Sypsy.7318

So, are there any servers out there where people actually listen and communicate?
Servers where map chat is used effectively to give instructions AND those instructions are heeded/discussed.

I know within any server, you can find good guilds, but they can only do so much if the rest of the population is left out/doesn’t listen.

I’m talking about map wide co-ordination with people doing all the things from the mundane (seiging, repairing and yak guarding) to more bold innovative offensive things, like hit squads, flanking and distractions. (Not just turtling, of course which is a necessary evil.)

For example, in a queued map:
- One to three main non-overkill “zergs” defending/pushing (“zergs” because they are more than mindless auto-attack glass cannons that refuse to lay/build seige)
- Multiple parties of 5 doing coordinated strikes, cutting off enemy re-inforcements, guarding yaks & killing enemy yaks & distracting.
- An appropriate number of people repairing, building seige, sweeping, scouting, guarding.
- Communication and knowledge between the above, preventing things like a zerg running to a supply camp to stop 3 people when a hit squad would have been enough.

Maybe I’m asking for the impossible? But there is a slight chance that a server has figured it out.

JQ
Elemental Concept
Illusionary Concept

(edited by Sypsy.7318)

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Posted by: KrazyFlyinChicken.5936

KrazyFlyinChicken.5936

Fort Aspenwood has a great community and works together regularly on team chat.

Of course there are trolls like any other, but on the whole it’s very receptive/communicative.

Fort Aspenwood – Elementalist
Character name: Azilyi

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Posted by: Jinks.2057

Jinks.2057

Mag is very good at communication

And they are recruiting all players atm!!!!!

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Posted by: VerdantSF.1507

VerdantSF.1507

Sounds like Crystal Desert might be a good fit for you. Here’s a post of mine from another thread:

It’s not just a numbers game, but how well the guilds on each server communicate across the entire battle map. Once, the members of RISE were holding out in CD East Keep against a far larger force. At the same time, on different borderlands, GoF and KH were conducting major offensives, but commanders in all three guilds made sure to relay information back and forth. When the inner gates at the keep in CD hit critical level, RISE put out the call. Immediately, GoF and KH put their own plans on hold and a combined force tp’ed into the home borderland. The inner gate fell right before we got there, but RISE managed to hold them off long enough for all three guilds to come together and wipe the enemy out.

The thing is, the above situation isn’t a one-off for our server. While GoF is distracting enemies at one gate, you might find TG using catas on the keep’s walls elsewhere. When LaZY is attacking an enemy garrison, there’s a good chance that KH is cutting off all supply to it while KõME is trebbing the walls. I’ve even seen instances when other guilds were invited to an ally’s TS channel during off hours to consolidate forces, where the host guild’s members were instructed to follow the orders of a guest commander like one of their own. That’s a lot of trust and respect right there. All the guilds in CD are autonomous, but we’ve been getting better at working together.

Crystal Desert doesn’t just do big combined zergs, either. Last night, the SE tower was getting hit hard in our borderlands. The guild LaZy was holding firm against superior numbers when other guilds came to lend a hand. Even combined, we were still outnumbered, but the enemy was focused purely on the gates. While LaZy members held them off, other defenders snuck around to the SE camp to cut off enemy supply. With their supply line cut, it was only a matter of time before we were able to push out from the tower and break their line.

On another night, in EBG, when a lot of guilds’ members were asleep, five CD guilds came together on our server wide TS. RISE, NAGA, LW, LaZy, and GoF. We all worked together and had fun raiding camps, cutting supply lines, and defending towers.

Mitchcraft the Mesmer
Get of Fenris [GoF] on Blackgate

(edited by VerdantSF.1507)

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Posted by: Ruprect.7260

Ruprect.7260

So, are there any servers out there where people actually listen and communicate?
Servers where map chat is used effectively to give instructions AND those instructions are heeded/discussed.

I know within any server, you can find good guilds, but they can only do so much if the rest of the population is left out/doesn’t listen.

I’m talking about map wide co-ordination with people doing all the things from the mundane (seiging, repairing and yak guarding) to more bold innovative offensive things, like hit squads, flanking and distractions. (Not just turtling, of course which is a necessary evil.)

For example, in a queued map:
- One to three main non-overkill “zergs” defending/pushing (“zergs” because they are more than mindless auto-attack glass cannons that refuse to lay/build seige)
- Multiple parties of 5 doing coordinated strikes, cutting off enemy re-inforcements, guarding yaks & killing enemy yaks & distracting.
- An appropriate number of people repairing, building seige, sweeping, scouting, guarding.
- Communication and knowledge between the above, preventing things like a zerg running to a supply camp to stop 3 people when a hit squad would have been enough.

Maybe I’m asking for the impossible? But there is a slight chance that a server has figured it out.

You have just described Tarnished Coast to a “T”. All of our maps are very coordinated and the commanders are talking to each other dicussing what they are doing next. There are always a few commanders leading small groups to take camps and scout. It sound like TC would be the place for you.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: TheDevilWithinU.7092

TheDevilWithinU.7092

Sanctum of Rall.

We have excellent commanders along with small groups running around at all times of the day doing little jobs that the commanders ask for. Somebody is ALWAYS doing something out on the battlefield. We never sit around. Plus we have hundreds of players each day inside our community WvW TS.

| Maguuma | [KEK] | GvG Relic & Historian |
Notorious Nevermore – Guardian

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Posted by: wads.5730

wads.5730

Mag is very good at communication

And they are recruiting all players atm!!!!!

gg sabatoge

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Posted by: MarzAttakz.9608

MarzAttakz.9608

No this is not a recruitment post, no I won’t insult you with one either. During the “good hours” things work this way on my server of choice: Desolation [EU]. We’ve been through the high and the lows and our core guilds achieve what you’ve described to a large extent.

Any server that claims to achieve that 100% of the time is talking kitten poop.

YOU KNOW THERE AIN’T NO REST FOR THE WICKED, TILL WE CLOSE OUR EYES FOR GOOD.

Once proud member of Extraordinary Gentlemen [EXG]{DESO4LIFE}

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Posted by: Rob.7624

Rob.7624

Northern Shiverpeaks.

www.shiverpeaks.com

Commander Bird Song
Northern Shiverpeaks Night Crew
Os Guild