Are Minions adding to lag?

Are Minions adding to lag?

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Posted by: Dee Jay.2460

Dee Jay.2460

It is my understanding that the large number of targets affected by damage and Conditions in any given moment is what causes much of the lag.

I.e. the game does fine when it’s calculating the damage 20 vs 20 players are dealing to each other, but once we get to 50 vs. 50 the servers start to struggle as the number of damage sources and recipients grows exponentially.

I’m thinking that minions, aka. Necromancer Pets, Ranger Spirits and Pets as well as Mesmer Illusions and Phantasm probably count towards these targets as well. Given how popular the minion builds are among these classes I wouldn’t be surprised if a 50 man zerg had roughly 25-30 minions training them in combat.

I’m sure this adds to the lag.

So I was thinking, maybe the server should just stop rendering and calculating minions once its under heavy load (aka. zerg clashes). Minions don’t really matter much in large scale combat but eat a large chunk of resources.

I’m sure that taking 20-30 targets out of zergs clashes would improve performance significantly.

This is just an idea on how to tackle lag within the game.

Are Minions adding to lag?

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Posted by: lordkrall.7241

lordkrall.7241

So basically making minion based classes completely useless? Sure it might lessen the lag, but it would also create other issues with balance and such.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
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Are Minions adding to lag?

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Posted by: Piteous.4165

Piteous.4165

Everything contributes to the lag, all the way down to mini pets, game sounds, the flashing skill animations, in game weather…

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Are Minions adding to lag?

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Posted by: kingcragus.6810

kingcragus.6810

So be like shatter mesmer/phantasm mesmer GTFO

Are Minions adding to lag?

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Posted by: gimmethegepgun.1284

gimmethegepgun.1284

Considering how rapidly pets, minions, illusions, turrets dissolve in zergs, I very much doubt they have much of anything to do with the lag.

Are Minions adding to lag?

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Posted by: Dee Jay.2460

Dee Jay.2460

So be like shatter mesmer/phantasm mesmer GTFO

Yeah it would suck for Mesmers. Maybe Phantasm would be a higher priority than Illusion so you at least still deal damage. But if it help mitigate lag, then it’s better than not being able to do anything.

I really don’t understand why both Necros and Rangers need a spec that allows then to spam 5+ minions. That’s just so much unnecessary clutter and unnecessary load on the servers.

(edited by Dee Jay.2460)

Are Minions adding to lag?

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Posted by: Jayne.9251

Jayne.9251

I blame Maguuma.

L’enfer, c’est les autres

Are Minions adding to lag?

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Posted by: grave of hearts.7830

grave of hearts.7830

Considering minnions work fine during lag as far attacking
Lets All make minionmancers!!!

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