Are "New Builds" Bothersome?

Are "New Builds" Bothersome?

in WvW

Posted by: Svarty.8019

Svarty.8019

Q:

Do you think “New Builds” are bothersome enough to warrant the development of a workaround so that PvE bug fixes don’t interrupt WvW gameplay?

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

Are "New Builds" Bothersome?

in WvW

Posted by: IndigoSundown.5419

IndigoSundown.5419

A:

I cannot remember the last time a new build interrupted my playing WvW. I’m not sure that it’ ever happened to me, to be frank. I’m also not sure that “interrupting” WvW play is that big of a deal. Assuming the usual “Your game will close in one hour.” happens, this should be more than enough time to finish any ongoing fight or objective cap. I’d want to know what the perceived negatives — other than “I don’t want to be bothered.” — are before thinking this is an issue that needs to be fixed.

Are "New Builds" Bothersome?

in WvW

Posted by: Malediktus.3740

Malediktus.3740

I cannot remember the last time a new build interrupted my playing WvW. I’m not sure that it’ ever happened to me, to be frank. I’m also not sure that “interrupting” WvW play is that big of a deal. Assuming the usual “Your game will close in one hour.” happens, this should be more than enough time to finish any ongoing fight or objective cap. I’d want to know what the perceived negatives — other than “I don’t want to be bothered.” — are before thinking this is an issue that needs to be fixed.

In WvW you have 3 minutes. Then everyone gets booted because obviously only 1 instance of each wvw map can exist at the same time for WvW to work.

One of my 30 accounts (Malediktus.9250).