Are the zergs actually bigger now?

Are the zergs actually bigger now?

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Posted by: VOLKON.1290

VOLKON.1290

Or are we just seeing them in their full glory for the first time? I’m really not sure and suspect at least a good part of the latter.

I think… I think I miss culling a little. Remember the “good old days” when you’d be running along and see a handful of enemies so you’d go over there and BOOM! you’re dead? Yeah, that was nice because you died suddenly, a little confused, laughed it off and respawned. Now… now though… you see this huge sea of enemies all at once! I get scared. Terrified! I start running… they inevitably catch me and I die scared. Sometimes I need to change clothes after. Ignorance was bliss. But then again, there’s something to be said for adrenaline surges… maybe not having culling isn’t that bad.

Seriously, what’s actually changed? We’re seeing the full zerg (again, are they bigger or just seen for the first time?), I’m noticing scouting is indeed more effective when you can accurately (relatively) report how many are going where before they get there (although sometimes people don’t show up to defend thinking they can’t win… grr…), the game is running severely smoother. Anyone notice other changes to the meta the patch brought?

Another: I swap characters a lot less now due to Wxp being character bound. Used to flip between alts as needed, now I’m sticking to one much more.

#TeamJadeQuarry

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Posted by: KeeZee.7312

KeeZee.7312

They are bigger. Many have come back to see the changes, many jumping on the bandwagon to grind ranks. The bigger the zerg the faster you can flip something and move onto the next one.

The one monster zerg running around the map will be here for awhile.

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Posted by: Kardiamond.6952

Kardiamond.6952

It’s a nightmare for roamers.

The game just go really really zergy!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: Samhayn.2385

Samhayn.2385

Yes they are bigger and you can see them it’s like a twofer.


It was 2 vs 20 but its ok we got’em both!

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Posted by: tagnut.8621

tagnut.8621

Yes – its turned an OK game into an kitten achingly awful one.

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Posted by: deracs.1762

deracs.1762

In T3 a majority of the day it is one 75+ player zergs from each realm flipping towers and camps. Occasionally there is a fight but not often. During the off times the zergs splits up a little bit because there is no opposition

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Posted by: Ljiona.9142

Ljiona.9142

The nametags are so big it makes it look like 20 people are there for every nametag.

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Posted by: Whitebeard.5172

Whitebeard.5172

I disagree that it turned GW2 into an awful game although it does seem like there are a bunch more people on the map at the same time before the queue kicks in.I’m not sure if they raised the limit of players playing on a map but it sure seems so.

Personally I like being able to see whats around me. It allows 20 man groups more tactical options without having 40 people pop up out of nowhere right on top of the group. Surprise/culling attacks have gone the way of the POI ninja captures and I dig it.

TSL-Poxxx
Tarnished Coast

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Posted by: NevirSayDie.6235

NevirSayDie.6235

I think the zergs are bigger in some servers since a lot of people came back. Also, the best way to get Wexp is to zerg, so more people zerged up to gain ranks fast.

Being able to see your opponents is awesome. As a solo/small group roamer, I’ve found it’s made my life much easier because I see zergs before I run into the middle of them now. How can that be a bad thing? I can usually run/wp away before I get swallowed by a 60-man now.

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Posted by: Starfleck.8392

Starfleck.8392

Why yes, yes they are. . .

Kinda funny how your WorldXP gain is exponentially proportionate with the number of people around you, rather than inversely, eh?

We are such flecks as stars are made of. . .

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Posted by: Junkpile.7439

Junkpile.7439

It’s new tactic. Make so big zerg that enemy players can barely use auto attack. In this scenario bigger crappy zerg have good chance actually win.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Markadis.9012

Markadis.9012

Define zerg. 20? 30? 40 or more people?

Server- Blackgate
Characters- Levicus (Ele); Levicus Gear (Eng);
Levicus Shield (War)

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Posted by: Thrumdi.9216

Thrumdi.9216

Lag, it’s the new culling.

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

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Posted by: Kreen.3925

Kreen.3925

one zerg to rule them all

Yes they are bigger.

I fight for JQ.
Kreen – Warrior L80, Mono Lith – Guardian L80
Higgsbosun – Thief L80, Silvron – Ranger L80.

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Posted by: Whitebeard.5172

Whitebeard.5172

Define zerg. 20? 30? 40 or more people?

I would define a zerg as numbers that can’t be taken pretty consistently with a competent 10 man team.Therefore 25-30+, I would define as a zerg.
That of course is keeping in mind that many guild only have 10-12 people on at a time.

That being said, this is “Guild” wars 2 and if I was in a 300 man guild, I would want to run with my pack of friends regardless of the numbers.

TSL-Poxxx
Tarnished Coast

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Posted by: SteepledHat.1345

SteepledHat.1345

Yeah, I just flat out stopped playing. I don’t need to grind out some skill-less ranks with a bunch of zerglets. So no incentive there. Plus, there’re so many it makes doing even the most minor things is a pain. Try to take a camp and either:
a) A bunch of zerglets form your side show up to ruin the fun.
b) A bunch of zerglets from the enemy side show up to ruin the fun.

Either way, it’s just not rewarding for a roamer right now.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: Convenant.7092

Convenant.7092

This zerging thing has been extremely bad and sad. Why make a game rich in combat mechanics just to promote 80+ man zergs?

Meanwhile, ANet sits quiet on the issue; they don’t tell us which direction they’d like to take WvW.

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Posted by: Acelerion.6820

Acelerion.6820

Define zerg. 20? 30? 40 or more people?

2x whatever it is you’re fighting is zerging someone. Everyone does it intentionally or not.

>10 is a zerg.

Keep it to 5, people

OINK – Devona’s Rest
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos

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Posted by: Convenant.7092

Convenant.7092

Define zerg. 20? 30? 40 or more people?

2x whatever it is you’re fighting is zerging someone. Everyone does it intentionally or not.

>10 is a zerg.

Keep it to 5, people

I disagree; the zerg is the main mass of player of a zone.

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Posted by: Acelerion.6820

Acelerion.6820

Referred to as “the zerg” as in “where’s the zerg so I can hang out in it and continue to be a bad player” yeah.

Zerg has a lot of meaning though and its all about perspective. You guys taking 10-15 against 40 is certainly not zerging. Taking 10-15 to a mostly unoccupied zone to roll trios is.

OINK – Devona’s Rest
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos

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Posted by: PinCushion.7390

PinCushion.7390

Zerg – A dismissive term for a group of players that outnumbers their opponents. The actual size of the group is irrelevant, as the term is used to deride a perceived lack of skill rather than accurately describe numbers.

In other words, “Zerging” doesn’t mean people are in large groups. It means people are reliant on being in large groups because they are bad. It’s an insult, not a unit of measurement.

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Posted by: Acelerion.6820

Acelerion.6820

Good definition

OINK – Devona’s Rest
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos

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Posted by: tagnut.8621

tagnut.8621

Zerg – A dismissive term for a group of players that outnumbers their opponents. The actual size of the group is irrelevant, as the term is used to deride a perceived lack of skill rather than accurately describe numbers.

In other words, “Zerging” doesn’t mean people are in large groups. It means people are reliant on being in large groups because they are bad. It’s an insult, not a unit of measurement.

For a shorter defenition just write ‘see vizunah square’ because thats pretty much bang on.

100-150 man blobs dleiberately bunched up to cause the most lag. They used to deliberately cultivate culling bombs – now its lag bombs. And the reliance on large groups because they’re bad – spot on.