(edited by Glitchfull.5826)
Arrow Carts HOOOOO!
the great arrowcarts rule for few weeks now. last night we at crystal desert were defending a redlake tower in kaineng borderland against 4 waves of the the mighty kaineng, and we wiped them 4 times with the help of the mighty arrowcarts…. all the walls were breached, and we were trembling in fear, but then the mighty arrow carts came to our rescue…
Archeage = Farmville with PK
(edited by azizul.8469)
So what happens when the enemy decide to use cata to take down the walls instead, or build a treb and destroy all your siege first.
It’s already too easy to take an objective with a small group of people, let alone a zerg.
Who worries about trebs and catas when you have a huge amount of supply to build your own and take them out?! Plus, with a small payment of 5 WvW points, even your arrow carts can end the life of a cata!
(edited by Glitchfull.5826)
Although it is a fantasy game I think Anet should think realistic that AC’s should not shoot through massive gates… If catapults, trebs etc can’t shoot through friendly walls why can AC’s hmmm ?!
Sakurashi Tank Mesmer – Cutie Pewpie Grenadier Engineer – Neesa Misaki Support Guard:
[Underworld]