Arrow Carts need a buff while Outnumbered

Arrow Carts need a buff while Outnumbered

in WvW

Posted by: zerospin.8604

zerospin.8604

The blobs completely ignore superior AC fire, you can shoot for an hour and not kill a single person. Screen: 3 AC were shooting this morning at this crazy blob, and got 1 bag total – not slowing them down 1 second. That’s with AC mastery on.

I suggest a 250% or more AC damage and radius buff while your side is Outnumbered, to counter the rezzing and 5 targets limitations of a giant 40+ man blob.

I know AC can be overwhelming during equal blob-fights, that’s why the buff should only be applied for the Outnumbered side. Even if the defenders decide to put 10 carts in one tower, nothing stops the uber-blob to take the rest of the map… so it’s balanced.

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Arrow Carts need a buff while Outnumbered

in WvW

Posted by: Treebeard The Swift.9620

Treebeard The Swift.9620

ac are extremely useless once the zerg gets higher than 60+, the random hit allocation means you never really damage the same guy enough to drop him. We have the same issue vs JQ at the moment, fully sieged keep but its like throwing dust.

Arrow Carts need a buff while Outnumbered

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Posted by: Liza.2758

Liza.2758

250% ? lol , then if u have like 10 man acs then what ?

Arrow Carts need a buff while Outnumbered

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

So you want an AC to hit for like 5-7.5k+ well that wont happen

Arrow Carts need a buff while Outnumbered

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Posted by: Killmetro.2609

Killmetro.2609

Maybe the 250% increased damage is too much, but I agree in the radius and target numbers being increased. It’s not even worth it using AC’s when we’re outnumbered anymore, so at least give us the chance to fight.

Kaineng
[SCAR] Metrokeyl (Sylvari Guardian)

Arrow Carts need a buff while Outnumbered

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Posted by: style.6173

style.6173

AC needs a buff? hahahah. Thanks.

But don’t worry. ANET seems to want to take the PvP aspect out of WvW so I am sure you will get what you want at some point.

Arrow Carts need a buff while Outnumbered

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Posted by: kishter.9578

kishter.9578

No. Instead they should remove ac from the wvw siege. Ac is for p***y and cowards that hide behind the walls instead confront like real men.

No seriously I wish ac get removed from wvw. Reals men use bare -_-

We just don’t want players to grind in Guild Wars 2. No one enjoys that.

Arrow Carts need a buff while Outnumbered

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Posted by: JJBigs.8456

JJBigs.8456

Thank you for the good laughs as I imagine AC’s doing 4-5k damage per circle. +1 to the poster.

Arrow Carts need a buff while Outnumbered

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

No. Instead they should remove ac from the wvw siege. Ac is for p***y and cowards that hide behind the walls instead confront like real men.

No seriously I wish ac get removed from wvw. Reals men use bare -_-

Try that when you are being attacking by a 40-50+ zerg and see how many you can even down before you are dead.

Arrow Carts need a buff while Outnumbered

in WvW

Posted by: kishter.9578

kishter.9578

No. Instead they should remove ac from the wvw siege. Ac is for p***y and cowards that hide behind the walls instead confront like real men.

No seriously I wish ac get removed from wvw. Reals men use bare -_-

Try that when you are being attacking by a 40-50+ zerg and see how many you can even down before you are dead.

Real men don’t fear dead. For the glory of outmanned.

We just don’t want players to grind in Guild Wars 2. No one enjoys that.

Arrow Carts need a buff while Outnumbered

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Posted by: RiWiJo.7502

RiWiJo.7502

Playing while outnumbered is not fun for long (for either side). I am all for ideas that equalize the conflict during those times. The siege buff option is one of the best solutions I have heard, whether it is power being increased or just the amount of supplies required to build siege being reduced or a combination may be a solution.

Arrow Carts need a buff while Outnumbered

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Posted by: Trakarg.2095

Trakarg.2095

The blobs completely ignore superior AC fire, you can shoot for an hour and not kill a single person. Screen: 3 AC were shooting this morning at this crazy blob, and got 1 bag total – not slowing them down 1 second. That’s with AC mastery on.

I suggest a 250% or more AC damage and radius buff while your side is Outnumbered, to counter the rezzing and 5 targets limitations of a giant 40+ man blob.

I know AC can be overwhelming during equal blob-fights, that’s why the buff should only be applied for the Outnumbered side. Even if the defenders decide to put 10 carts in one tower, nothing stops the uber-blob to take the rest of the map… so it’s balanced.

The outnumbered buff itself needs to change. All it is right now is a “Hey, our server is super weak right now! Take all our kitten!” indicator. Either that or they need to forcibly ensure no one on the more populated servers can queue until the populations even out again. I don’t know. Being outnumbered just doesn’t make for good gameplay.

Arrow Carts need a buff while Outnumbered

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Posted by: Xsorus.2507

Xsorus.2507

No. Instead they should remove ac from the wvw siege. Ac is for p***y and cowards that hide behind the walls instead confront like real men.

No seriously I wish ac get removed from wvw. Reals men use bare -_-

Translated from noob speak as

“Come outside this wall with your bad self and fight me and my 50 buddies”

Ignoring this guy and his hilarious idea on what “real men” are… Its not that you’re not getting the kills cause Arrow cart is weak, you’re not getting the kills because the Down System is so powerful for people…When you can down someone, and they’re instantly ressed by 2 people something is wrong..It supports mass blobbing of bads like this.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Arrow Carts need a buff while Outnumbered

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Posted by: MiLkZz.4789

MiLkZz.4789

ACs are already rediculous, if you are outnumbered a lot, you should lose hard and drop a tier. Problem solved.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU

Arrow Carts need a buff while Outnumbered

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Posted by: Yza.2437

Yza.2437

The blobs completely ignore superior AC fire, you can shoot for an hour and not kill a single person. Screen: 3 AC were shooting this morning at this crazy blob, and got 1 bag total – not slowing them down 1 second. That’s with AC mastery on.

I suggest a 250% or more AC damage and radius buff while your side is Outnumbered, to counter the rezzing and 5 targets limitations of a giant 40+ man blob.

I know AC can be overwhelming during equal blob-fights, that’s why the buff should only be applied for the Outnumbered side. Even if the defenders decide to put 10 carts in one tower, nothing stops the uber-blob to take the rest of the map… so it’s balanced.

LoL..no..ACs are there to reward bad players and Angry Birders. It is waaaay OP as it is now and needs a good damage nerf. Hell..it’s so OP that there are bot programs out there to abuse it!

How about you leave the keep and enjoy playing the game instead of hitting 1 over and over again?

Arrow Carts need a buff while Outnumbered

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Posted by: Thrumdi.9216

Thrumdi.9216

This is actually not a bad idea, given that Anet is extremely resistant to address off-peak capping.

It would be simple to implement, and it would synchronize with their emphasis on the siege part of the game.

Perhaps it could be extended to all siege too, which would make it a bit easier to take objectives (since AC’s larger shine in defense).

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

Arrow Carts need a buff while Outnumbered

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Posted by: timidobserver.7925

timidobserver.7925

A better solution would be to increase the amount of people each volley can hit when outnumbered. I think anywhere between 80-100 would be a good number.

Arrow Carts need a buff while Outnumbered

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Posted by: aathomas.4638

aathomas.4638

The problem with the OP’s picture is how easy-mode Golem Rushing an outmanned opponent is.

Golems should only be able to be used if no one on the map is outmanned.

Grumpy Jugo
[AZRG]
Dragonbrand