4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Arrow carts and Retailiation
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Used to give dmg to the arrow cart. Making siege practically useless for defenses so they changed that. No neither you nor the siege take dmg.
Orikx
Sanctum of Rall
Sanctum of Rall
But there are still skills that assist in defending your team’s siege against enemy siege. Elementalists with a focus in air attunement can use Swirling Winds to prevent incoming siege projectiles from damaging your cats/trebs/etc. Same goes for Sanctuary cast by a Guardian. Reflects just don’t work (at least they don’t damage the siege/operator, anyway.)
Sinking ships in WvW on SBI with pride.
Plastered Tyrian Sea Devils [PTSD]
Agadar.4931: A bad mesmer still poops clones like no tomorrow.
Plastered Tyrian Sea Devils [PTSD]
Agadar.4931: A bad mesmer still poops clones like no tomorrow.