I’m really worried that the new ascended armor and this new gear progression is going to ruin World vs World.
(https://www.guildwars2.com/en/news/linsey-murdock-unveils-new-high-end-ascended-gear/)
I take part in quite a bit of WvW, and I hate the idea of having to continually work on upgrading my gear. What’s Arenanet going to do to keep balance between those players who grind dungeons (or pay cash for gems) and the rest of us?
Here’s my suggestions
- Don’t increase stats, just increase the “infusion” for the dungeon mechanic
- Drop (or increase) stats in WvW to balance everyone
- Switch WvW to the same system as PvP (where you can choose everything separate from PvE)