Hi,
In short, please remove auto-upgrading from the game.
If Anet is aware or not, (hopefully they are), there are roughly two sides to every server, those who prefer fights, those who play more for the points game. Obviously some people fit in both camps, some in none, but this is a generalish rule. This is EU perspective, not sure how it works in NA, but I assume it is probably similar.
Auto-upgrade ruins the game for both those that care about points, and those that care about fights.
As the game is less busy as it used to be, keeps and other t3 stuff is not always reset every night, meaning that usually when lots of people log in, every border is tier 3 and owned by the home server for that map. This means that small groups can no longer go on these maps to capture objectives, as T3 stuff is easily defend by a few players. Everything being Tier 3 on a map is bad for players who play points games, and fights.
Now, for those that prefer to play for the point objectives. There is no reason to scout, there is no reason to defend, everything us auto-upgraded. Before auto-upgrade, people would bother to build defensive siege on objectives, now this rarely occurs as nobody put effort into upgrading it. The people that have left the game most are these, it creates tensions in the community, as a lot of people do not feel it matters to defend or not, as nobody actually put effort in to upgrading. In the first 3 years of the game, you would rarely have all 3 keeps with WP on a map, all this does is much all servers onto Eternal Battlegrounds for most of the ‘off-peak’.
So, moving on to Eternal Battlegrounds which is where most action takes places outside of ‘prime-time’ due to the fact everything on the borderlands is Tier 3. The problem here, is that the strongest server (for instance, FSP in Europe which I am on) never loses Stonemist Castle. It easily upgrades throughout the morning, as it is easy for 5-10 people to defend against 30+. By the time it hits midday, FSP has about 40 players on map, and it is impossible to cap an upgraded SM. All auto-upgrade on Stonemist does is make it easier for the strongest server to ruin the game for the other 2 servers. We win all the fights, all the skirmishes, and they have no chance. What used to occur, is whoever owned Stonemist would be ‘double-teamed’ which is presumably why Anet has it as WvWvW, as it makes it more balanced. But with this auto upgrade, it is not balanced. In EU, FSP can easily keep a tier 3 Stonemist against 140 enemy attackers.
The final point is about those who play the game mode looking predominantly more for fights. The keeps have the range of mortars + cannons, as well as arrow carts, they can easily hit the majority of ‘open space’ across the borderlands. Meaning that any ‘fair’ fights between guild groups, or even public groups, can easily be shifted one way. An even 70 vs 70 blob fight, can easily be decided by 1-2 cannons, 1-2 acs or a mortar with burn ticks.
On Eternal Battlegrounds, Stonemist IS the free space, its mortars and cannons can pretty much hit all the open ground (except for the North-West corner past Anzalias), which once again makes it easier for the strongest server to dominate. When the strongest server dominates, it ruins the game for them + the 2 weaker servers. The strongest server has no challenge, and the two weaker servers essentially get ‘farmed’ and there’s nothing they can do. 99/100 times you cannot take a tier 3 structure while 80 player defend it.
TL;DR
Anet is falling for a common mistake games developers do. Look at a certain mainstream shooter game, that shares a name with a fish, the developers felt they needed to ADD, ADD, ADD to keep things ‘fresh’ and ‘new’. They did not think, ‘hmm, what can we do to make WvW better?’ In fact, do they even speak to people from the WvW community to understand what they want? Look what has happened to the fish shooter now, b field, a much simpler game, has taken over completely. You made the exact same mistake with Desert Maps, you thought ‘what can we add?’ Not what can we do to improve the gamemode. Most changes have made things worse, open field cannons you tried? HA. I just feel you do not understand your game mode and you need to reach out to specific player groups (perhaps community leaders, teamspeak admins) as these are the people that play every day. Mail polls can be answered by anyone who logs into WvW for 30 seconds.
Auto-upgrade make it far too easier for the strongest server to dominate the other two, even 2 vs 1.
If you want to do one big change to the game to help recover the situation, remove auto-upgrade from the expansion, or at least give us a poll to remove it.
Former Leader of Vendetta [VnT]