Bail out option
Hello !
We’ve all seen people AFK-ing at spawn or elsewhere, gently waiting for their participation to go down to zero. Out of prime time, they’re mostly no harm, but when servers are queued, it can be troublesome. Even for them, having to wait 15-20 mn isn’t really enjoyable.
That’s why I’m suggesting a bail out option, allowing a player to instantly gain participation and pips he’d get, should he stay at spawn till it drops to 0, at the expense of an unability to go back to WvW for an equivalent amount of time.
It could be a button next to the “leave the mists” option in the UI. When clicked :
- the sytem calculates the time needed to reach 0. It’s easy, considering the decay rates.
- then it evaluates the number of ticks that’d happen in that time interval
- then it checks the forseen participation at each of those ticks
- it eventually adds all the appropriate pips and participation.
Once the player is out of the Mists, he can’t get back in for the same amount of time, with the “buttons not available”, just like the way it works when you’re in combat.
It’s been said before: go to obsidian sanctum. OS allows you to afk your participation down without taking up a space. No other fix is needed.
Let me afk my 15 mins and just live with it – and don’t make this another “crafting station” situation. Wvw has got 99 problems but this ain’t one.
I’d support the bail out, or rather, cash out option. The only thing is, the acceptance of that reward should lock you out of WvW for a significant period of time. I would go with 8 hours (as in you’re going to bed or do real world stuff) to prevent players from abusing the system by getting participation up, leaving, accepting 15 minutes of rewards, then logging back in after a few minutes to repeat the process. I think this would be a good compromise to simply afking for 15 minutes. Couple that with making the safe zones time-gated upon entry, and players won’t be able to stay in safe zones for very long anyway. What I mean is, once you enter a safe zone, you should have a timer that begins a countdown for you to get back into the game by leaving a certain distance away from the safe zone. If you don’t leave the zone in time, you get kicked from WvW. 5-10 minutes I would think is enough time to sell repair, etc. You then can’t re-enter the zone unless you either die, or a set time period has been met, like 30 minutes. Waypointing between safe zones shouldn’t reset the timer. I’m sure some players will still exploit it by running out and dying immediately, but I doubt it would be as many that just afk.