Best WvW prof.
Hands down, Mesmer.
Best class in the entire game in my book.
-Strongest 1v1 class.
-Illusion can draw boss aggro (mainly PvE, but still useful).
-Illusions don’t follow standard player pathing (they can attack below while the Mesmer is on the Wall)
-High damage in some specs while retaining good survivability thanks to Illusions.
-Lowest target priority of most players since they’re such a pain to kill.
-Overpowered “downed state”
-Insane utility thanks to portals. Opens entirely new realms of strategy.
-Be everyone’s best friend by posting people through jumping puzzles (and sometimes make money of it) or simply use the inbuilt fail-safe for yourself.
-Buff entire Zergs with Quickness and Haste, including Golems.
None of these elements really have anything to do with numbers (except damage ofc).
It’s just the way the class has been designed gives it WAAAAYYY more potential than any other class in game.
(edited by Dee Jay.2460)
So true about the downed state. I just hate killing a mesmer, it’s a never ending run with a mindblast that hit so hard.
Same time for last priority, they are just oto annoying to kill.
Server : Anvil Rock (Since Release!) [SOLO]
Elm for AOE, Mes for single DPS.
can never have enough AOE. warrior long bow has GREAT AoE spells.
if i were you i would roll the class your thinking about playing. get 10 levels go to the mists and try it out.
I actually do not try to finsh mesmer or rogues anymore. I cust keep attacking them and stack bleeds (necro here). By the time they realise that I am not going to stomp them and they start using the invisiblity to stop me from attacking them I can usually move on because they are low enaugh and have enaugh bleeds on them to make sure they die.
In group fights it is a different story though cause they can almost always be rezzed before you can finish them.
@Tpoic
I think any class with decent ranged AE abilities can have a huge impact on sieges and zerg fights. I personally think Eles, Necros, Rangers and Engineers are all pretty good in WvW. I usually run with 2 guildies (Ele, Engineer and me as Necro) and the three of us can keep smaller zergs from capping a tower for quite a while.
There is no “best” class. They all excel in different situations.