Best WvW tagger

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Posted by: Dedlaw.9130

Dedlaw.9130

Easy enough question – what do you think is the best prof/build for tagging in zergs?

So far I’ve tried Grenade/rifle Engi for chilling at the back of a zerg as well as Ft for a bit more risky tagging.
Staff Ele has was pretty decent but just have a hard time getting into it.
Warr with LB also hits lots of targets and hits pretty hard.

Over-all I’d say Engi came out on top for me.

What’s your opinion on whose the best tagger?

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: huwpewpew.6075

huwpewpew.6075

Guardian is pretty good, equip staff and spam #1. GG

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Posted by: GuardianOMS.8067

GuardianOMS.8067

zerg zerg

Sgt Killjoy – “Pedantic” “babe” and “bff” of Saiyr
The devs don’t care about WvW so I’m gonna kill players in PvE!

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Posted by: zerospin.8604

zerospin.8604

Hard to beat spammable AoE grenades.

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Posted by: AndrewSX.3794

AndrewSX.3794

Staff/Wells Necro is a tagging beast.

Close followers: Staff Ele and Guardian, then Engi ’nades.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

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Posted by: Daendur.2357

Daendur.2357

What a sad topic …
This is what we get because of a stupid system that gives full reward to everybody…
I’d like to know who is the genius that took this decision…
1 vs 1 = 40 wxp
10 vs 1 = 40 wxp each … -.-’

Black Thunders [BT] – Gandara

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Posted by: Parthis.2091

Parthis.2091

This topic… le sigh…

Commander Amayasu Gerani, Guardian.
Leader of [JDGE] on Gandara EU.
A GW2 API for Objective-C – http://tinyurl.com/durmandpriory

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Posted by: Luthan.5236

Luthan.5236

What a sad topic …
This is what we get because of a stupid system that gives full reward to everybody…
I’d like to know who is the genius that took this decision…
1 vs 1 = 40 wxp
10 vs 1 = 40 wxp each … -.-’

It’s an important topic. And it is important to play this way. Good that 10 vs 1 = 40 wxp each. Easier to get wxp which is important. And if they changed it people would look for other ways to farm wxp.

The community wanted it.

I did not want the ranks. I do not need the PvE x WvW mix(map completion, badges for legendaries on the WvW map). Also I do not need the PvE equip – I would be fine if they made it a bit more like sPvP…

Remove the wxp rank. Give everyone access to free euip and a WvW armor set. Free siege blueprints(only costing supplies from the camps). Everyone at level 80. Real level like sPvP. Not upscaled.

All problems would be solved. Only problem: A lot of people will whine cause they can’t farm newbies with their ascended gear. The people want this. They wanted ranks and stuff and wvw skills.

And while this in the game of course a lot want to farm. I myself also want badges… I don’t play PvE much and the badges help me to get a kitteneaper gear(instead of 2-3 gold per exo buying with badges + 80,90 silver). Event farming for silver and tagging a lot of players in zerg fights for badges is a good way… and needed so I can get better equip I need because all the others have their ascended from PvE fractals farming and come to WvW to kill others with lower gear.

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Posted by: Iconoklast.2389

Iconoklast.2389

What a sad topic …
This is what we get because of a stupid system that gives full reward to everybody…
I’d like to know who is the genius that took this decision…
1 vs 1 = 40 wxp
10 vs 1 = 40 wxp each … -.-’

It’s an important topic. And it is important to play this way. Good that 10 vs 1 = 40 wxp each. Easier to get wxp which is important. And if they changed it people would look for other ways to farm wxp.

The community wanted it.

I did not want the ranks. I do not need the PvE x WvW mix(map completion, badges for legendaries on the WvW map). Also I do not need the PvE equip – I would be fine if they made it a bit more like sPvP…

Remove the wxp rank. Give everyone access to free euip and a WvW armor set. Free siege blueprints(only costing supplies from the camps). Everyone at level 80. Real level like sPvP. Not upscaled.

All problems would be solved. Only problem: A lot of people will whine cause they can’t farm newbies with their ascended gear. The people want this. They wanted ranks and stuff and wvw skills.

And while this in the game of course a lot want to farm. I myself also want badges… I don’t play PvE much and the badges help me to get a kitteneaper gear(instead of 2-3 gold per exo buying with badges + 80,90 silver). Event farming for silver and tagging a lot of players in zerg fights for badges is a good way… and needed so I can get better equip I need because all the others have their ascended from PvE fractals farming and come to WvW to kill others with lower gear.

^This. I would love to never have to play PvE again just to get my gear for WvW

Iconoklast – Guardian / Icono Clone – Mesmer
Tiny Icono – Engineer / The Icono – Elementalist
SoS – Empyrean Knights [EK] YB – The Coasters [TC]

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Posted by: Dedlaw.9130

Dedlaw.9130

What a sad topic …

This topic… le sigh…

Don’t hate the player, hate the game

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: Daendur.2357

Daendur.2357

I don’t hate the game, I hate devs for having such dumb ideas.
And this is stupid also because their incentive to zergs bring them lots of problems with crashes and skill lag etc etc…
make small scale group the best way to earn points and ranks and the zerg will automatically split up and skill lag will be only a bad memory

Black Thunders [BT] – Gandara

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Posted by: Dedlaw.9130

Dedlaw.9130

make small scale group the best way to earn points and ranks

I look forward to that day

But until then this thread and the zerg vs zerg it implies will have to do

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: Straegen.2938

Straegen.2938

Don’t underestimate the Ranger with piercing arrows. The SB auto attack is a machine gun, has decent range and works in heavy server lag. They have a few AoE choices and traps which I believe have no target limit.

The thief is also a worthy contender with the SB and dagger storm. Their SB bounces between 3 targets and is relatively rapid. Dagger storm is a worthy tagging skill. It hits a lot of targets and also bounces a dagger between them.

Necros can also be tagging machines. They spread conditions and their wells/marks have no target limit. Anything that walks over them gets tagged I believe.

I don’t know if these classes win “the best” debate but they are all good.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: aathomas.4638

aathomas.4638

Guardian is pretty good, equip staff and spam #1. GG

Actually Guardian + Wall of Reflection is the best tagger of any class hands down. Using Wall of Reflection you can literally tag every person in the opposing zerg with 1 skill. It is also an amazing tool for zerg fighting that not enough people utilize.

Grumpy Jugo
[AZRG]
Dragonbrand

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Posted by: Renxian.6982

Renxian.6982

Longbow ranger imo.

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Posted by: jalmari.3906

jalmari.3906

make small scale group the best way to earn points and ranks

I look forward to that day

But until then this thread and the zerg vs zerg it implies will have to do

It wouldn’t even need to be best way even if it was just nearly comparable…

Guardian 80 Necromancer 80 Ranger 80 Mesmer 80 Elementalist 80 Warrior 80

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Posted by: Bogey.5423

Bogey.5423

I would say staff necromancer, but grenadier engineer is fine too. Necromancer and engineer has longer range (1200/1500) than staff guardian (600), so guardian have to be pretty front line – not that it is really a problem.

[Hex]

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Posted by: GavinGoodrich.1382

GavinGoodrich.1382

Warrior was good pre-trait balance, and is even better (slightly) at “tagging” targets as they have quite a lot of CC in their builds.

Swordhorn or sword/anything + ranged weapon will make it difficult, at best, for tagged targets to get away from a war that’s CC built and tagging/holding for a group.

Reccomend bulls charge, Fear or stomp, sword in main hand, whatever you want in off (horn for me, everything’s decent) with traits into horn/longbow/weapon swap/revenge/run speed/tank. This is also a decent build for a commander that’s about to leap into an enemy zerg first and roll/horn his way to the rear of his lines, drawing tons of fire and hopefully not dying.

TL;DR
The sword auto attack is pretty kitten decent at both bleeding and rapid crippling, plus the #2 leap has a cripple now, too. Add in a few CC traits and you have a good tagging build for wars.

NomNomNomNomNom
Resident Zerg Idiot
Isle of Janthir