Pechic – Engineer, WvW rank 870
Proud member of Ruins of Surmia from day 1, screw you bandwagoners we dont want you
Topic mane say all.
CHEATERS. :-P
You don’t have to continually hold them to keep the buff. Once it’s been gained, it takes someone else taking and holding 3. At least I think that’s what you’re misunderstanding…..
Look at the top corner and the map. It say that blue team taking bloodlust and they have only 1 point. I dont know what I miss understood.
The capture point turns grey the minute someone steps away from it (or within 30 seconds, can’t remember). If its grey and they own the buff, it means no other team has tried to contest and flip, so they’ll continue to have the buff until its contested/flipped by an enemy team.
Yea, but we had that buff and they flipped it with only 1 point taken. ANet fix your game.
(edited by Pechic.8406)
Could it be they got the buff from another map? Seems your own screen indicates you still hold it on the map you are on ….
No its from this map. We had buff in this border (our home bl) and they took it from us. And the meta event in top corner is for map you are in. In EB you dont have any meta event.
I’m so confused. The pix you posted is from a borderland.
From the pix you posted: meta timer indicates you still own the buff in the map you posted the image from, but that enemy team has flipped one point and is likely sitting on two others and about to take the buff if not countered in 30 seconds. What has the image you posted have to do with EB? Did you post the wrong pix? Cos from the one you posted, nothing looks amiss.
yup I’ve seen this happen a few times now. Mag took control of the buff even tho we neutralized all the points before the timer ran out. Think there may be a bug that is preventing the timer from resetting even if you neutralize the points.
Jayne the picture is just fine.
The buff should work that you take 3 points and hold it for 2 minutes to active it. Which our server did and we got the buff. Then enemy team took points and we neuralized a few or they just ran out, doesnt matter. And they still had the timer for taking the buff even when they didnt have 3 points anymore. So the timer should stop.
There’s a few possibilities here. One could be that the timer is bugged so that it forgets that they don’t still have 3 points. Another could be that your point indicators aren’t updating for some reason.
No its from this map. We had buff in this border (our home bl) and they took it from us. And the meta event in top corner is for map you are in. In EB you dont have any meta event.
I find that odd all in itself. When the buffs affect all in EB and you have no way to change that other than hopping maps.
It is a bug. As was mentioned, Once the timer starts, it doesn’t seem to pay attention to points lost to decay. You have to actually go and stand on the point for a second once the timer starts. I could be wrong, but that seems to have been the issue when it happened a few time in my matchup. So please, just stop assuming someone is a cheater because of a small bug.
Not sure why people are confused here, all the evidence you need is in the screenshot you posted…
The meta even shows “Stop blue from holding at least 3 points”, with 0:34 on the countdown. In order for that countdown to even start, blue must not have the buff in that borderland, and they must take and maintain 3 cap points. Blue only has 1 cap point on the map. Therefore, something is bugged.
I just saw this happen in Jade Quarry borderlands as well. Blackgate gained the buff while only holding 1 capture point. And this was right after I personally decapped 1 of their points. The timer just kept running right after I decapped.
Bash calling them cheaters was just trolling I think you missed the smile there. And WvW have bugs and none of them are small. There is more bugs than in Living Story that is made every 2 weeks …
It is a bug. As was mentioned, Once the timer starts, it doesn’t seem to pay attention to points lost to decay. You have to actually go and stand on the point for a second once the timer starts. I could be wrong, but that seems to have been the issue when it happened a few time in my matchup. So please, just stop assuming someone is a cheater because of a small bug.
Even points that are being neutralized by an enemy player don’t seem to be resetting the countdown.
To the op, we’ve been noticing this as well and it’s constantly happening. This can not be how they intended things to work.
Bash calling them cheaters was just trolling I think you missed the smile there. And WvW have bugs and none of them are small. There is more bugs than in Living Story that is made every 2 weeks …
That was more directed towards the post that said to fix the game or ban them, even if meant as a joke, its fairly tasteless to say.
Let me clarify here. If a point is grey on your map that does not mean that no server owns it. What that means is, it is either neutral due to a server capping it or because the owning server has not been there in a while. When a point decays all the way the server still holds that point but it turns grey on your map. If a player from an opposing server were to be on that point for just a moment then it would turn neutral.
This means that 2 or more of the points decayed all the way to turning grey on your map but no one from an opposing server walked on them to neutralize them.
Let me clarify here. If a point is grey on your map that does not mean that no server owns it. What that means is, it is either neutral due to a server capping it or because the owning server has not been there in a while. When a point decays all the way the server still holds that point but it turns grey on your map. If a player from an opposing server were to be on that point for just a moment then it would turn neutral.
This means that 2 or more of the points decayed all the way to turning grey on your map but no one from an opposing server walked on them to neutralize them.
I’ve had 2 point under my servers control, 2 point showing as neutral, and contested the 5th personally and the countdown still went through. They got the buff. Was pretty sure during the wvw livestream Hugh had said you would need to hold all 3 point till the 2m were up. Why even have them decay if they don’t truly become neutral?
This is from Patch Notes: “Control of the capture points at the ruins will slowly decay if no players from any team remain to defend them, until the ruins revert to neutral control.” So it shouldnt matter if you are in it or not, it should be neutral. And if I know meaning of word neutral = nobody control it.
I can confirm this issue. I hope they have a fix for that as soon as possible. The funny thing is that I cannot replicate this bug but some people seem to know how to do it. We had three points contested – one disappeared and immediately the timer was gone.
Then someone from Elona contested three of them and they ran out except of one. The timer continued to tick for 1:20 even thouth only one point was capped. I personally decapped the 2nd one at 1:20 but still it continued. In the end they got the buff.
WvW Coordinator
I wanted to post here as well. This is due to a bug in the UI that makes it appear as though a team doesn’t have control of the points they in fact have. We are actively investigating a fix and will get it in ASAP. It is not the case that a team can acquire the buff while holding fewer than 3 points.
It’s hard to believe with all that testing this wasn’t recognized…
It’s hard to believe with all that testing this wasn’t recognized…
Testing can never find all issues and some issues might not even turn up on the testing-servers at all.
It’s hard to believe with all that testing this wasn’t recognized…
Testing can never find all issues and some issues might not even turn up on the testing-servers at all.
or that this was a copy/paste of spvp cap points and there was no testing at all
It’s hard to believe with all that testing this wasn’t recognized…
Testing can never find all issues and some issues might not even turn up on the testing-servers at all.
or that this was a copy/paste of spvp cap points and there was no testing at all
sPvP cap points work significantly differently.
I thought it was the case that if no one from your team stands on the circle it decays to “gray” but you still have the buff as if you still owned the circle until another team stands on the circle for 2 minutes to take it away from you. When that other team has taken away 3 of the circles, they take the buff.
So you can look at the map, and see 5 gray circles even though your team still “controls” all of them and still has the buff.
Right?
Didn’t the Video That Shall Not Be Named say that they barely test WvW changes, and with a only few testers? Yet more evidence right here.
or that this was a copy/paste of spvp cap points and there was no testing at all
All of five minutes in sPvP would quickly inform you that no part of sPvP works this way.
If you get the buff, and they decay to neutral, you still keep the buff until someone else comes and takes 3 of them on that borderland. You don’t have to really actively hold all 3 at once.
I wanted to post here as well. This is due to a bug in the UI that makes it appear as though a team doesn’t have control of the points they in fact have. We are actively investigating a fix and will get it in ASAP. It is not the case that a team can acquire the buff while holding fewer than 3 points.
This is just one more reason why the company should have a public test server, a lot of their mistakes could be caught this way. So far have they done a patch that has not had a mistake in it? Ironhide bug as an example.
And with issues like this you really think leagues are a good idea, kinda hard to play right when the company cant manage to get the right info to the customer.
It’s hard to believe with all that testing this wasn’t recognized…
Testing can never find all issues and some issues might not even turn up on the testing-servers at all.
LOL. You’re so far up ANet’s backside that you can’t even recognize sarcasm when you see it.
LOL. You’re so far up ANet’s backside that you can’t even recognize sarcasm when you see it.
Oh I am fully aware it was sarcasm, and I responded based on the fact that he implied that they didn’t test with the fact that even with massive testing stuff will get through and/or turn up on live servers.
Except this took… a few days to notice?
Except this took… a few days to notice?
After it went live yes.
Which is quite plausible due to the difference between live and testing servers.
Except this took… a few days to notice?
After it went live yes.
Which is quite plausible due to the difference between live and testing servers.
But they’re one and the same in this game, we’re all playing on testing servers.
But they’re one and the same in this game, we’re all playing on testing servers.
Which is completely false.
How do you think the media manage to play and report on stuff before release if they don’t have test-servers?
I wanted to post here as well. This is due to a bug in the UI that makes it appear as though a team doesn’t have control of the points they in fact have. We are actively investigating a fix and will get it in ASAP. It is not the case that a team can acquire the buff while holding fewer than 3 points.
I don’t think your statement is correct. It’s not just a UI bug, the countdown timer for the bloodlust buff remains even after you actively decap a point. It’s not the decay timer, and it’s not a map UI bug.
Unless you mean the graphic one the ground at the cap point, and the capture bar in the meta-event section…and the map icons all have the same bug and don’t show who is actually in control of the point. If that’s the case, then there is no real way to tell who has control of anything.
It’s really sad how many people didn’t even bother to take a look at the picture in thie OP…
No Devon, this is not just a UI bug. Once the timer starts running, BL is lost.
I wanted to post here as well. This is due to a bug in the UI that makes it appear as though a team doesn’t have control of the points they in fact have. We are actively investigating a fix and will get it in ASAP. It is not the case that a team can acquire the buff while holding fewer than 3 points.
No WvW is inherently imbalanced so you added an imbalance to the UI element, because why not make the game even more imbalanced as who cares about some semblance of balance right?
It’s really sad how many people didn’t even bother to take a look at the picture in thie OP…
No Devon, this is not just a UI bug. Once the timer starts running, BL is lost.
Confirmed, this is more than a UI bug, we had someone cap BL with only 2 points.
The bloodlust buff is the worst idea since orb. Orbs were great (without the exploiting option)
I’ll confirm as well … had it swiped in our BL a couple of nights ago. With one point.
I’m sorry to use this old thread, but this bug happened again today…
See my screenshots. Riverside took the buff…. with one point.
P.S : yeah, I’m french, but the french forum is almost dead ( no red answers, or just links to english dev’ quotes)
(edited by Markus.9084)
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