HI all,
I was roaming in Jade Quarrys BL just a little while ago and I decided to try out the inferno hound to see how it was. Since your allowed one player to be transformed in the entire map as well as the fact that it’s gated (pun intended) behind a keep and a temple I figured this would be a godly roaming tool, laying death and destruction with a side of mayhem thrown in. What I got was…nothing. Instead of a 15 min rampage transformation (which would be much much better), I got a norn elite transformation, sans benefits.
- A 1 skill that roots you is appalling in guild war’s dynamic combat system, who thought that anyone would be hit by this?
- A movement skill that roots you is ….et cera
- Only 3 skills implies that this wasn’t anything that the devs cared about, and for good reason.
In conclusion, please replace the inferno hound transformation with something usefull and fun, like a 15min long rampage. (The skills are already programmed, it would let you feel like you had a good chance of winning a 2v1, and it would be fun).
Finally, A nice Quality of Life suggestion for the temples is if you roll over a temple it would show how much the controlling team has unlocked by bolding the level they are up to. (e.g. blue team has undercroft and 1 temple while green has the other two temples, scrolling your cursor over any of the three temples has the 1st upgraded bolded (activated inferno hound transformation) while the other two are in plain text.)
Thanks for reading,
Tell me your opinions,
-Jake Demoni
Jake Demoni -Necromancer- “Please stop moa-ing me”