I originally intended to post this in another thread, but that one was more general anti-“zerging”. So let’s make a thread analyzing the WvW maps specifically, namely Borderlands, and our suggestions to improve the remaining areas after the lake has been overhauled.
I made a quick, ugly map to illustrate how space on BL is utilized and wasted.
Encircled in green is the lake area, which was announced to be revamped.
Encricled in red are wasted areas. For regular WvWing (i.e. excluding POI hunting and the JP) they never get visited except on the way to the northern camp, and I can count the instances where I witnessed fights happening there (all on the road), in 12 months of WvW, on one hand. They are wasted space best remodelled radically.
Encircled in yellow are the geographically problematic areas. They too are mainly used as transit areas, but the alterations there could be held to a minimum. They’re mostly hampered by their difficult geography and inaccessibility. I think they don’t need objectives, because a few areas of the map should be “remote” too, but they need to be better interwoven with the rest of the map’s fabric.
Blue are the areas I think fulfill the above: Somewhat remote or less-frequently travelled areas off the roads, yet fights between roamers or zergs occur – in my experience – fairly often.
Another way to easily increase square footage would be to shrink the citadel area a bit. It currently takes up a good ninth of the map.
It would have been interesting if they had put the attacking servers’ spawn at opposite corners of the map with the home server’s garrison in the center (much much smaller though). There would be fewer remote areas this way. Maybe for a new map? (In 2020, perhaps)
It would have been interesting if they had put the attacking servers’ spawn at opposite corners of the map with the home server’s garrison in the center (much much smaller though). There would be fewer remote areas this way. Maybe for a new map? (In 2020, perhaps)
that and bay or hills in the north and the other in the south. shrink the citadel spawn area, a bit of wasted space with the lay out. don’t need the stuff spread out on both sides like it is
I speak for my self and no one else. Only fools believe they speak for a majority.