Breakout Event needs nerf.
The breakout events were designed to prevent a server from spawn camping another server once all points on the map were capped. This is why siegerazer is so powerful, why he gives a buff, and why the yak gives supply when he starts to move. Before siegerazer you would be complaining a lot more because the green server doin the blowouts won’t let you get out of spawn.
Probably one of the best ideas since launch they had in WvW, I think.
You are making an error thinking that your borderlands is “yours”. (But it’s a common error). Clearly, each of the 4 zones represents a contested area or a warzonee and that tower and camp is actually by “default” an enemy tower. That is why those things are so much easier to take than defend….
Seems pretty balanced to me.
“Youre lips are movin and youre complaining about something thats wingeing.”
You seem to be neglecting the fact that you can kill the siege commander and the players following him. They are counter-able, and not entirely invincible, that and it helps stop spawn camping as well as providing much needed supply to players.