Breakout Event needs nerf.

Breakout Event needs nerf.

in WvW

Posted by: Zepher.7803

Zepher.7803

on something that Devon said to the effect of “WvW isn’t supposed to be easy” I’d like to ask why don’t they get rid of the Breakout Event on Borderlands that aren’t the home map for that server.

I don’t understand why the 2 other servers get a unlimited amount of supply on a map that isn’t theirs in the first place.

A BO on the “home” map makes sense, but I don’t know why they do it for the other maps.

Sincerly, Me.

Breakout Event needs nerf.

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Posted by: lioka qiao.8734

lioka qiao.8734

The breakout events were designed to prevent a server from spawn camping another server once all points on the map were capped. This is why siegerazer is so powerful, why he gives a buff, and why the yak gives supply when he starts to move. Before siegerazer you would be complaining a lot more because the green server doin the blowouts won’t let you get out of spawn.

Little red Lioka

Breakout Event needs nerf.

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Posted by: styx.7294

styx.7294

Probably one of the best ideas since launch they had in WvW, I think.

Gate of Madness

Breakout Event needs nerf.

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Posted by: Zosk.5609

Zosk.5609

You are making an error thinking that your borderlands is “yours”. (But it’s a common error). Clearly, each of the 4 zones represents a contested area or a warzonee and that tower and camp is actually by “default” an enemy tower. That is why those things are so much easier to take than defend….

Breakout Event needs nerf.

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Posted by: Straegen.2938

Straegen.2938

Seems pretty balanced to me.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Breakout Event needs nerf.

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Posted by: Madora.9340

Madora.9340

You seem to be neglecting the fact that you can kill the siege commander and the players following him. They are counter-able, and not entirely invincible, that and it helps stop spawn camping as well as providing much needed supply to players.