Breakout event: Suggested tweaks

Breakout event: Suggested tweaks

in WvW

Posted by: Katsumoto.9452

Katsumoto.9452

As it stands, it’s a bit ridiculous how good the breakout event is, so i’m suggesting a couple of tweaks to make it a bit more fair. It should give a chance to the team without a presence on the map, it should not punish the living hell out of the defenders though. It’s too costly to justify defending vs breakout at the moment frankly.

Changes:

1) Shield bubbles go down after siege is constructed. I have no issue with it being protected whilst being built, but once built the defenders should be given a proper chance of defending. As is, the tower can be beautifully fortified with arrow carts and such all along the wall, but they get an arrow cart in a bubble and it takes them all out before the shield is down.

2) Weaken the NPC. He’s a tad on the strong side Anet.

3) Give it a proper timer. It should not be a spammed event. Make it have a 30 minute timer at the least, to give defenders the chance to repair and fortify. As is, there’s really no point upgrading say, Briar, because even if you make the defence with massively superior force, they’ll be back in 5 mins and take it.

Breakout, in my opinion, should give weak attackers a chance. Free siege and a big NPC is enough. Free indestructible siege with a overly big NPC that also can be used again every 5 mins or so is too much.

Aurora Glade [EU]