Buffed Krait: Bad for WvW?
Aquatic fighting will always come second to ground because two things; a) there’s less water than land and b) there’s absolutely no flexibility in water builds. I don’t think big battles ever really happen under water. It’s mostly a way to travel without being a silhouette. Or a shortcut.
Oh noe..how will I ever kill them with my green lvl 55 trident and lvl 1 aquabreather. kitten anet!!!!!!!!!!
Everyone is bad but me.
Anet ruined Gw2.
b) there’s absolutely no flexibility in water builds
Only because people don’t think about how their builds will perform underwater before putting their approval stamp on it. Sure there’s fewer weapons to work with underwater, but you still have to be mindful of your traits, whether you’re losing your 6th rune because you have nothing on your breather, or a multitude of other things.
Negligence in working on a build doesn’t mean the flexibility wasn’t there to begin with. Everyone thinks about shatter mesmer builds on land, but few can tell you how it works far better underwater than on land.
[CoSA]/[WWGD] // Sorrow’s Furnace (since August 2012) US West Evening Shift
I completed the aquatic slayer last night killing krait in borderlands. Didn’t notice a difference to be honest.
I completed the aquatic slayer last night killing krait in borderlands. Didn’t notice a difference to be honest.
I agree. They seem to do a little more damage and the veteran model looks like its changed coughyuanticough but otherwise I didn’t notice a huge difference.
Aquatic fighting will always come second to ground because two things; a) there’s less water than land and b) there’s absolutely no flexibility in water builds. I don’t think big battles ever really happen under water. It’s mostly a way to travel without being a silhouette. Or a shortcut.
It’s not the builds, it’s that it’s more of a 3d environment and people don’t know how to fight there, it’s not comfortable for them.
If you take advantage of that, you can win a lot of underwater fights.
Aquatic fighting will always come second to ground because two things; a) there’s less water than land and b) there’s absolutely no flexibility in water builds. I don’t think big battles ever really happen under water. It’s mostly a way to travel without being a silhouette. Or a shortcut.
It’s not the builds, it’s that it’s more of a 3d environment and people don’t know how to fight there, it’s not comfortable for them.
If you take advantage of that, you can win a lot of underwater fights.
Very true. I’ve killed a good chunk of folk who would usually wipe me on flat ground.
Not too many folks in MMO-style combat pay attention to the Z axis.
Other 80s: Any but Warrior