Build Mastery math problem
It should be 2 hits but often somewhy my characters not use the last supply.
WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+
Just the WvW
R3200+
Usually when i spent my 15 its 10, then 4, then 1.
Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Yeah think it builds chunks of the biggest even number with spending 10 max per hit.
Kurodaraku – Necromancer | Kuroshikon – Ranger
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
it will use an even number of supply until 1 is left, so it is 3 hits for both 13 (10+2+1) and 15 (10+4+1) so ideally you will always want to have an even number of supply to only take 2 hits
Habitual Warrior-Ranger
Gates Of Madness
Jewelcrafting to 500!
Gates Of Madness
Jewelcrafting to 500!
Follow up question:
Let’s say you were a game dev and you created a mechanic that said, “Spend 10 supply at a time when building siege." In your design, how many hits would it take to use up all your supply if you had:
- 13 supply.
- 15 supply.
2
Should be anyway. I dont get why the last supply gets its own ‘ting’
Willing to pay for boxed expansion if you put legit GvG in the box $$