Blank Oversteen 80 Sylvari Warrior
2nd in command of [LK] The Light Keepers – HoD
No incentive for players new to WvW to help build or kill siege besides the obvious of it helping your server. Why spend time running supply to finish building that arrow cart or catapult in your tower when you could be following the zerg around gathering up WXP?
It was always difficult to get people outside of the regulars to help do the important things like build defensive siege, counter siege, or walk dolyaks because, hey, you don’t get anything for it besides a bit of xp. I know why and I agree with the fact that they nerfed walking dolyaks. But ig people get xp/karma/wxp for killing them, why not offer atleast the same amount of WXP for walking them to a tower.
I may be wrong on this, but i’d just like to hear some other peoples opinions. Other than that the few things I mentioned, I think they did a great job on how WXP is awarded. But, lets reward those doing the boring/important things as well.
I understand the issue they were having earlier with people botting Dolyak escort … so why not make it a daily-limited achievement like dragon chests? 5 escorts a day get you some form of reward, but beyond that is pro bono, or something like that? At least this would encourage some form of yak escorting, while preventing people from farming it.
As far as building siege … I don’t think this same approach would work because then you might get people building rams or arrow carts unnecessarily, wasting supply to convert their otherwise (largely) useless badges into a more useful form of currency. Maybe instead they could implement a loot share system? Something like “if you put x supply into a piece of siege that costs y supply to complete, you have an x/y chance of getting a standard loot drop when that siege kills something (if you yourself are not operating it)”. I’m assuming defensive siege is the primary problem you have for getting people to build? If so, this system addresses that specifically, because then players are sort of “making an investment” into the future of that siege in the hopes that it can passively gain them loot.
I could be completely off-base, though, and maybe that would be a lot more work to implement than it’d be worth.
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