Can we now have separate trait builds?

Can we now have separate trait builds?

in WvW

Posted by: Jamais vu.5284

Jamais vu.5284

WvW is now with the upcoming leagues acknowledged as a serious mainstay for many players, so why are still shackled to one single trait selection in WvW and PvE despite drastically different circumstances in those formats?
Is is really that much to ask to be efficient in WvW and PvE equally?

Can we now have separate trait builds?

in WvW

Posted by: Valik Shin.9027

Valik Shin.9027

Boon duration healing shout warrior. Solid build for most everything

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

Can we now have separate trait builds?

in WvW

Posted by: Valik Shin.9027

Valik Shin.9027

Or just strait healing shout warrior. But yeah separate traits would be nice

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

Can we now have separate trait builds?

in WvW

Posted by: Straegen.2938

Straegen.2938

They needed to add the template system from GW1 a long time ago. Weapons, traits and skills should all be able to change on the fly out of combat. Heck I have one build for zergs, one for skirmish, one for solo, another for basic PvE, and a different one for champion encounters.

As it is now I compromise my trait selection, switch out a handful of skills and trade out my weapons all of which is manual and time consuming.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Can we now have separate trait builds?

in WvW

Posted by: Jamais vu.5284

Jamais vu.5284

They needed to add the template system from GW1 a long time ago. Weapons, traits and skills should all be able to change on the fly out of combat. Heck I have one build for zergs, one for skirmish, one for solo, another for basic PvE, and a different one for champion encounters.

As it is now I compromise my trait selection, switch out a handful of skills and trade out my weapons all of which is manual and time consuming.

Fine and dandy but this about a simple fix to make PvE/WvW more enjoyable to players who play both often. I don’t want to muddy the issue with proposals of a grand overhaul of the trait system itself. Retraining traits out of combat isn’t just QoL, it’s gameplay.

Can we now have separate trait builds?

in WvW

Posted by: Straegen.2938

Straegen.2938

Fine and dandy but this about a simple fix to make PvE/WvW more enjoyable to players who play both often. I don’t want to muddy the issue with proposals of a grand overhaul of the trait system itself. Retraining traits out of combat isn’t just QoL, it’s gameplay.

Having WvW and PvE being separate like PvE/WvW and sPvP are now makes sense and I can see your other point. My rebuttal is that my change is not necessarily more complex to code and has more flexibility.

I would also add that if you didn’t want anyone to add on or to suggest alternatives to your base idea you should have posted it into the Suggestions forum rather than the WvW Discussion forum.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”