Cannon/Burning Oil spawns as enemy Siege.

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: CrimsonNeonite.1048

CrimsonNeonite.1048

Anybody else get this bug, after EU reset?

Attachments:

Scrubio
Plays completely opposite professions to his main Teef.

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Kai Morgana.7462

Kai Morgana.7462

Yes even here on Sfr Server and I have also seen this on Na region servers for the past 2 days now.

Attachments:

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Chaba.5410

Chaba.5410

Finally a Day Without Siege! Let’s fight!

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Justine.6351

Justine.6351

It would be humorous if it had happened before the epidemic change.

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Joshhh.2076

Joshhh.2076

How to make the desert border more unbearble? Perma-contested waypoints.

Man I hope this is fixed soon.

Gandaran.

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Baldrick.8967

Baldrick.8967

They managed to get the entire April 1st fool’s list done, but forgot to mention this ‘feature’ as part of the joke.

If only it was a joke…

WvW player. Doing another world completion for my next Legendary. Hater of mini-games.

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Xenesis.6389

Xenesis.6389

Incase anyone missed the april fools list
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-1-2017/first#post6542907

WvW

  • Now when ArenaNet claims an objective, all players inside the objective are invulnerable.
    * World-linked all worlds in NA to Blackgate and every world in EU to Far Shiverpeaks.
  • Killing members of Yak’s Bend will now count toward the Yakslapper title.
  • The tides have risen in the Eternal Battlegrounds. All combat is underwater.
  • The team that controls Stonemist may now send invaders into other worlds’ dungeons and raid instances. Invaders will be represented by a red glow.
  • Epidemic target cap is now unlimited in WvW.
  • Siege adjustments:
    Removed trebuchets.
    Removed catapults.
    Removed shield generators.
    Removed ballistas.
    Removed siege golems.
    Halved damage on flame rams.
    Doubled damage on arrow carts.

If that isn’t proof they read the current forum topics I don’t know what is!

Another derailing post. ^^
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Dawdler.8521

Dawdler.8521

They cant even implement this change correctly!

It was supposed to be walls and doors that should have been tagged as enemy in all objectives.

It would have been awesome.

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Baldrick.8967

Baldrick.8967

Wonder how many weeks will go by before someone at Anet acknowledges there is an issue..maybe we should post on the general forum and see if a dev drops by there, as they don’t appear to visit here.

WvW player. Doing another world completion for my next Legendary. Hater of mini-games.

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Offair.2563

Offair.2563

It seems to affect our garrison, green got hills to t2 and theres nothing wrong there.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

Cannon/Burning Oil spawns as enemy Siege.

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Posted by: Aury.1367

Aury.1367

Sad thing is, its not the aprils joke. Even more sad is, that if something similar happens in raids, its fixed within hours.