Capture credit

Capture credit

in WvW

Posted by: drwookie.6391

drwookie.6391

Have the developers ever commented on this? It is crazy to me that months after release you can still randomly get no credit for a tower capture. You can be in the ring and get nothing. Many many times if you are out of the ring you get nothing, even if you were integral to the capture (I was just in a golem, destroyed the gate, ported the golem back and got nothing).

Do they ever intend to make it more consistent?

Capture credit

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

Nope, nothing will change here.

They do however, intend on making the 5 AoE cap apply to capturing objectives. Apparently too much money was being generated from capturing towers.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Capture credit

in WvW

Posted by: drkn.3429

drkn.3429

It’s not like capturing takes 5min – just don’t leave the circle until it has flipped, problem solved.

More credit for using siege equipment that damages an object would be nice, though – ram and treb operators are dull jobs, should be somewhat rewarded.

.

Capture credit

in WvW

Posted by: Cactus.2710

Cactus.2710

Have the developers ever commented on this? It is crazy to me that months after release you can still randomly get no credit for a tower capture. You can be in the ring and get nothing. Many many times if you are out of the ring you get nothing, even if you were integral to the capture (I was just in a golem, destroyed the gate, ported the golem back and got nothing).

Do they ever intend to make it more consistent?

I don’t think you understand what you are asking for. Exactly how would you quantitatively determine a specific player’s contribution to taking an objective?

-1. Dropping a piece of siege? If so, how close does it have to be to count and how much damage does the siege have to do to walls/doors/enemies in order to give you credit for dropping the siege?

-2. Dps to enemies? What if there aren’t any enemies defending the objective? How much damage do you need to do if there are 3 defenders versus 30?

-3. What if your role is protecting siege or other players versus inflicting damage yourself? What if your role was running supplies to rebuild offensive siege that had been destroyed by the enemy defenders?

-4. What if you simply ran into a tower and killed the quartermaster while everyone else was up killing the lord? Is that a “contribution?”

So where do you draw the line between significant contribution and incidental participation? It’s a hopeless thing to define and a nightmare to code. It’s much more practical for ANet —AND-- the players to simply credit anyone in the circle when the flip happens.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

Capture credit

in WvW

Posted by: Majik.8521

Majik.8521

Cactus

you bring up some good points, however i think we can all agree that there are some bugs with how credit is done.

on two different SM takes i was in the lords room fighting for a good 10 min got many kills, did good damage to keep lord, and was in the circle the whole time and did not get credit.

then there have been times i get to a tower just in time to get a few shots in on someone that was already downed or get to the ring just in time for the last tic and end up with gold contribution.

i don’t man siege often but i have seen the same thing with trebs and cats. sometimes i get credit for helping take the wall down sometimes i don’t. the only thing i can think of here is that maybe the ones i got credit for i may have hit some players that ended up getting killed. about a week ago OW was taken from us so i manned a cat at OL and knocked the wall down and didn’t get credit. about an hour later they took it again so i manned the cat once again. this time after the wall was down i started tossing boulders into the lords room. this one i did get credit for.

Wisdom is the reward for surviving our own stupidity.

Capture credit

in WvW

Posted by: Cactus.2710

Cactus.2710

Cactus

you bring up some good points, however i think we can all agree that there are some bugs with how credit is done.

on two different SM takes i was in the lords room fighting for a good 10 min got many kills, did good damage to keep lord, and was in the circle the whole time and did not get credit.

then there have been times i get to a tower just in time to get a few shots in on someone that was already downed or get to the ring just in time for the last tic and end up with gold contribution.

i don’t man siege often but i have seen the same thing with trebs and cats. sometimes i get credit for helping take the wall down sometimes i don’t. the only thing i can think of here is that maybe the ones i got credit for i may have hit some players that ended up getting killed. about a week ago OW was taken from us so i manned a cat at OL and knocked the wall down and didn’t get credit. about an hour later they took it again so i manned the cat once again. this time after the wall was down i started tossing boulders into the lords room. this one i did get credit for.

I can believe you on that, and just to be clear, I would never claim that the system currently in place isn’t free of bugs. Who knows how culling might affect such things, for example. In general, though, and while I rarely defend ANet on such things, I can pretty easily see why any sort of “contribution” measurement is doomed to failure and lots of QQ’ing from the user base.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

Capture credit

in WvW

Posted by: Majik.8521

Majik.8521

ya i for one have no problem if they just leave as it is for now and work on other problems. as i said only 2 times did i not get credit for the SM take. that is what 19 silver and some karma? i can live with it the way it is. i wouldn’t want them wasting time on it when there are other things that need more attention such as culling.

well if they did anything soon maybe just make sure those trebbers get credit. i dont know how they can treb for hours at a time i have to have something on TV to watch when i man a treb for a bit.

Wisdom is the reward for surviving our own stupidity.

(edited by Majik.8521)